mirror of
https://github.com/xodio/xod.git
synced 2026-03-13 12:16:54 +01:00
chore(stdlib): update xod/graphics
This commit is contained in:
committed by
Evgeny Kochetkov
parent
7f8339031c
commit
090cc95f2b
@@ -1,16 +1,8 @@
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// clang-format off
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{{#global}}
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#include <Bitmap.h>
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{{/global}}
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// clang-format on
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struct State {};
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using Type = Bitmap*;
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {}
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node {
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meta {
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using Type = Bitmap*;
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}
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void evaluate(Context ctx) {}
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}
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@@ -1,43 +1,31 @@
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// clang-format off
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{{#global}}
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#include <Canvas.h>
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{{/global}}
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// clang-format on
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struct State {
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node {
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uint8_t mem[sizeof(Canvas)];
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Canvas* canvas;
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int16_t x, y, w, h;
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};
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {
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auto bgColor = getValue<input_BG>(ctx);
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auto fgColor = getValue<input_FG>(ctx);
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void evaluate(Context ctx) {
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t w = (int16_t)getValue<input_W>(ctx);
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int16_t h = (int16_t)getValue<input_H>(ctx);
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auto state = getState(ctx);
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if (isSettingUp()) {
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canvas = new (mem) Canvas();
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}
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auto bgColor = getValue<input_BG>(ctx);
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auto fgColor = getValue<input_FG>(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t w = (int16_t)getValue<input_W>(ctx);
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int16_t h = (int16_t)getValue<input_H>(ctx);
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if (isSettingUp()) {
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state->canvas = new (state->mem) Canvas();
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}
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if (isSettingUp() || x != state->x || y != state->y || w != state->w || h != state->h || isInputDirty<input_BG>(ctx) || isInputDirty<input_FG>(ctx)) {
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state->x = x;
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state->y = y;
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state->w = w;
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state->h = h;
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state->canvas->setPosition(x, y, w, h);
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state->canvas->setStyle(bgColor, fgColor);
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emitValue<output_GFX>(ctx, state->canvas);
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if (isSettingUp() || x != x || y != y || w != w || h != h || isInputDirty<input_BG>(ctx) || isInputDirty<input_FG>(ctx)) {
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x = x;
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y = y;
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w = w;
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h = h;
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canvas->setPosition(x, y, w, h);
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canvas->setStyle(bgColor, fgColor);
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emitValue<output_GFX>(ctx, canvas);
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}
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}
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}
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@@ -1,45 +1,35 @@
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// clang-format off
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{{#global}}
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#include <Circle.h>
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{{/global}}
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// clang-format on
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struct State {
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node {
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uint8_t mem[sizeof(CircleOutline)];
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CircleOutline* circleOutlineColored;
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int16_t x, y, r;
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XColor strokeColor;
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};
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {
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auto gfx = getValue<input_GFX>(ctx);
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strokeColor = getValue<input_C>(ctx);
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void evaluate(Context ctx) {
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auto state = getState(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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auto gfx = getValue<input_GFX>(ctx);
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state->strokeColor = getValue<input_C>(ctx);
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if (isSettingUp()) {
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circleOutlineColored = new (mem) CircleOutline(gfx);
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}
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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if (isSettingUp() || x != x || y != y || r != r || isInputDirty<input_C>(ctx)) {
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x = x;
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y = y;
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r = r;
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circleOutlineColored->setPosition(x, y, r);
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circleOutlineColored->setStyle(&strokeColor);
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emitValue<output_GFXU0027>(ctx, circleOutlineColored);
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}
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if (isSettingUp()) {
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state->circleOutlineColored = new (state->mem) CircleOutline(gfx);
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, circleOutlineColored);
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}
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}
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if (isSettingUp() || x != state->x || y != state->y || r != state->r || isInputDirty<input_C>(ctx)) {
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state->x = x;
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state->y = y;
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state->r = r;
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state->circleOutlineColored->setPosition(x, y, r);
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state->circleOutlineColored->setStyle(&state->strokeColor);
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emitValue<output_GFXU0027>(ctx, state->circleOutlineColored);
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}
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, state->circleOutlineColored);
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}
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}
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@@ -1,42 +1,31 @@
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// clang-format off
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{{#global}}
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#include <Circle.h>
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{{/global}}
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// clang-format on
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struct State {
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node {
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uint8_t mem[sizeof(CircleOutline)];
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CircleOutline* circleOutline;
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int16_t x, y, r;
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};
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {
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auto gfx = getValue<input_GFX>(ctx);
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void evaluate(Context ctx) {
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auto state = getState(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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auto gfx = getValue<input_GFX>(ctx);
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if (isSettingUp()) {
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circleOutline = new (mem) CircleOutline(gfx);
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}
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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if (isSettingUp() || x != x || y != y || r != r) {
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x = x;
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y = y;
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r = r;
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circleOutline->setPosition(x, y, r);
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emitValue<output_GFXU0027>(ctx, circleOutline);
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}
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if (isSettingUp()) {
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state->circleOutline = new (state->mem) CircleOutline(gfx);
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}
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if (isSettingUp() || x != state->x || y != state->y || r != state->r) {
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state->x = x;
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state->y = y;
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state->r = r;
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state->circleOutline->setPosition(x, y, r);
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emitValue<output_GFXU0027>(ctx, state->circleOutline);
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}
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, state->circleOutline);
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, circleOutline);
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}
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}
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}
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@@ -1,45 +1,35 @@
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// clang-format off
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{{#global}}
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#include <Circle.h>
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{{/global}}
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// clang-format on
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struct State {
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node {
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uint8_t mem[sizeof(CircleSolid)];
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CircleSolid* circleSolidColored;
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int16_t x, y, r;
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XColor fillColor;
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void evaluate(Context ctx) {
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auto gfx = getValue<input_GFX>(ctx);
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fillColor = getValue<input_C>(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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if (isSettingUp()) {
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circleSolidColored = new (mem) CircleSolid(gfx);
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}
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if (isSettingUp() || x != x || y != y || r != r || isInputDirty<input_C>(ctx)) {
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x = x;
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y = y;
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r = r;
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circleSolidColored->setPosition(x, y, r);
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circleSolidColored->setStyle(&fillColor);
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emitValue<output_GFXU0027>(ctx, circleSolidColored);
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}
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, circleSolidColored);
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}
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}
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};
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {
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auto state = getState(ctx);
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auto gfx = getValue<input_GFX>(ctx);
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state->fillColor = getValue<input_C>(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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if (isSettingUp()) {
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state->circleSolidColored = new (state->mem) CircleSolid(gfx);
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}
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if (isSettingUp() || x != state->x || y != state->y || r != state->r || isInputDirty<input_C>(ctx)) {
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state->x = x;
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state->y = y;
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state->r = r;
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state->circleSolidColored->setPosition(x, y, r);
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state->circleSolidColored->setStyle(&state->fillColor);
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emitValue<output_GFXU0027>(ctx, state->circleSolidColored);
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}
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, state->circleSolidColored);
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}
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}
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@@ -1,42 +1,31 @@
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// clang-format off
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{{#global}}
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#include <Circle.h>
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{{/global}}
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// clang-format on
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struct State {
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node {
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uint8_t mem[sizeof(CircleSolid)];
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CircleSolid* circleSolid;
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int16_t x, y, r;
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int16_t _x, _y, _r;
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void evaluate(Context ctx) {
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auto gfx = getValue<input_GFX>(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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if (isSettingUp()) {
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circleSolid = new (mem) CircleSolid(gfx);
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}
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if (isSettingUp() || x != _x || y != _y || r != _r) {
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_x = x;
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_y = y;
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_r = r;
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circleSolid->setPosition(x, y, r);
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emitValue<output_GFXU0027>(ctx, circleSolid);
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}
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, circleSolid);
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}
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}
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};
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {
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auto state = getState(ctx);
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auto gfx = getValue<input_GFX>(ctx);
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int16_t x = (int16_t)getValue<input_X>(ctx);
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int16_t y = (int16_t)getValue<input_Y>(ctx);
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int16_t r = (int16_t)getValue<input_R>(ctx);
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if (isSettingUp()) {
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state->circleSolid = new (state->mem) CircleSolid(gfx);
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}
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if (isSettingUp() || x != state->x || y != state->y || r != state->r) {
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state->x = x;
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state->y = y;
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state->r = r;
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state->circleSolid->setPosition(x, y, r);
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emitValue<output_GFXU0027>(ctx, state->circleSolid);
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}
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if (isInputDirty<input_GFX>(ctx)) {
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emitValue<output_GFXU0027>(ctx, state->circleSolid);
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}
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}
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@@ -1,16 +1,9 @@
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// clang-format off
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{{#global}}
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#include <XGraphics.h>
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{{/global}}
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// clang-format on
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struct State {};
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node {
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meta {
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using Type = XGraphics*;
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}
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using Type = XGraphics*;
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// clang-format off
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{{ GENERATED_CODE }}
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// clang-format on
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void evaluate(Context ctx) {}
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void evaluate(Context ctx) {}
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}
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@@ -1,34 +1,29 @@
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nodespace {
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static const unsigned char icon[] PROGMEM = {
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static const unsigned char icon[] PROGMEM = {
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0b00000000, 0b00000000, //
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0b00000000, 0b00000000, //
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0b00111100, 0b01111000, // #### ####
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0b01111110, 0b11111100, // ###### ######
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0b11111111, 0b11111110, // ###############
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0b11111111, 0b11111110, // ###############
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0b11111111, 0b11111110, // ###############
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0b11111111, 0b11111110, // ###############
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0b01111111, 0b11111100, // #############
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0b01111111, 0b11111100, // #############
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0b00111111, 0b11111000, // ###########
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0b00011111, 0b11110000, // #########
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0b00001111, 0b11100000, // #######
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0b00000111, 0b11000000, // #####
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0b00000011, 0b10000000, // ###
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0b00000001, 0b00000000, // #
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0b00000000, 0b00000000, //
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0b00000000, 0b00000000, //
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0b00111100, 0b01111000, // #### ####
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0b01111110, 0b11111100, // ###### ######
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0b11111111, 0b11111110, // ###############
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0b11111111, 0b11111110, // ###############
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0b11111111, 0b11111110, // ###############
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0b11111111, 0b11111110, // ###############
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0b01111111, 0b11111100, // #############
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0b01111111, 0b11111100, // #############
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0b00111111, 0b11111000, // ###########
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0b00011111, 0b11110000, // #########
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0b00001111, 0b11100000, // #######
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0b00000111, 0b11000000, // #####
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0b00000011, 0b10000000, // ###
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0b00000001, 0b00000000, // #
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};
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struct State {
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uint8_t mem[sizeof(Bitmap)];
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Bitmap* myBitmap;
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};
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{{ GENERATED_CODE }}
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void evaluate(Context ctx) {
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auto state = getState(ctx);
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state->myBitmap = new (state->mem) Bitmap(icon, 0, 16, 16);
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emitValue<output_BMP>(ctx, state->myBitmap);
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};
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}
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node {
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Bitmap myBitmap = Bitmap(icon, 0, 16, 16);
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void evaluate(Context ctx) {
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emitValue<output_BMP>(ctx, &myBitmap);
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}
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}
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@@ -1,34 +1,29 @@
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nodespace {
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static const unsigned char icon[] PROGMEM = {
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static const unsigned char icon[] PROGMEM = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
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,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
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,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x03,0xd8,0x03,0xc0,0x03,0x00,0x00,0x00,0x00,0xc0,0x02,0xd8,0x03,0xc0,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x86,0xe1,0x28,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xe0,0x03,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x98,0x02,0xea,0x8d,0xe0,0x87,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0x98,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xa8,0x02,0xea,0xae,0xe0,0x06,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xa0,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x88,0x02,0xe1,0x69,0xe0,0x26,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xd0,0x03,0x80,0x01,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xd0,0x24,0xe0,0xa7,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x22,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xe0,0x04,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xd8,0x04,0xd8,0x04,0xd0,0x03,0xc8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x02,0xc0,0x23,0xc0,0x23,0xb8,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x22,0x90,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
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|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x03,0xd8,0x03,0xc0,0x03,0x00,0x00,0x00,0x00,0xc0,0x02,0xd8,0x03,0xc0,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
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|
||||
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|
||||
,0x00,0x00,0x00,0x00,0xa8,0x02,0xea,0xae,0xe0,0x06,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xa0,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x88,0x02,0xe1,0x69,0xe0,0x26,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xd0,0x03,0x80,0x01,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xd0,0x24,0xe0,0xa7,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x22,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xe0,0x04,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xd8,0x04,0xd8,0x04,0xd0,0x03,0xc8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x02,0xc0,0x23,0xc0,0x23,0xb8,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x22,0x90,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 1, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 1, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,30 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x03,0xd8,0x03,0xc0,0x03,0x00,0x00,0x00,0x00,0xc0,0x02,0xd8,0x03,0xc0,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x86,0xe1,0x28,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xe0,0x03,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x98,0x02,0xea,0x8d,0xe0,0x87,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0x98,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xa8,0x02,0xea,0xae,0xe0,0x06,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xa0,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x88,0x02,0xe1,0x69,0xe0,0x26,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xd0,0x03,0x80,0x01,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xd0,0x24,0xe0,0xa7,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x22,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xe0,0x04,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xd8,0x04,0xd8,0x04,0xd0,0x03,0xc8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x02,0xc0,0x23,0xc0,0x23,0xb8,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x22,0x90,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x03,0xd8,0x03,0xc0,0x03,0x00,0x00,0x00,0x00,0xc0,0x02,0xd8,0x03,0xc0,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x86,0xe1,0x28,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xe0,0x03,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x98,0x02,0xea,0x8d,0xe0,0x87,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0x98,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xa8,0x02,0xea,0xae,0xe0,0x06,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x03,0xa0,0x02,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x88,0x02,0xe1,0x69,0xe0,0x26,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xe0,0x04,0xd0,0x03,0x80,0x01,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xd0,0x24,0xe0,0xa7,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x22,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xe0,0x04,0xe0,0x05,0xe0,0x05,0xe0,0x04,0xe0,0x04,0xd8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd8,0x03,0xd8,0x04,0xd8,0x04,0xd0,0x03,0xc8,0x03,0xc0,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb8,0x02,0xc0,0x23,0xc0,0x23,0xb8,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x90,0x22,0x90,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000001, 0b10000000, // ##
|
||||
0b00000011, 0b11000000, // ####
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11011000, // ####### ##
|
||||
0b00111111, 0b10011100, // ####### ###
|
||||
0b00111111, 0b10011100, // ####### ###
|
||||
0b00111111, 0b00011100, // ###### ###
|
||||
0b00011110, 0b00111000, // #### ###
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00000011, 0b11000000, // ####
|
||||
0b00000000, 0b00000000, //
|
||||
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000001, 0b10000000, // ##
|
||||
0b00000011, 0b11000000, // ####
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11011000, // ####### ##
|
||||
0b00111111, 0b10011100, // ####### ###
|
||||
0b00111111, 0b10011100, // ####### ###
|
||||
0b00111111, 0b00011100, // ###### ###
|
||||
0b00011110, 0b00111000, // #### ###
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00000011, 0b11000000, // ####
|
||||
0b00000000, 0b00000000, //
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 0, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 0, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xbc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x39,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x2c,0x96,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0x9b,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd8,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xd3,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x5a,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xb7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x56,0x3d,0x4e,0x1c,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xd7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3d,0xdc,0x76,0x7d,0x3d,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x7b,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xbc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x39,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x2c,0x96,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0x9b,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd8,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xd3,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x5a,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xb7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x56,0x3d,0x4e,0x1c,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xd7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3d,0xdc,0x76,0x7d,0x3d,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x7b,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 1, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 1, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xbc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x39,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x2c,0x96,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0x9b,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd8,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xd3,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x5a,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xb7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x56,0x3d,0x4e,0x1c,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xd7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3d,0xdc,0x76,0x7d,0x3d,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x7b,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xbc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x39,0x23,0xf3,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x2c,0x96,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0x9b,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd8,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x19,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xd3,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2d,0x5a,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xb7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2d,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x2c,0xd7,0x56,0x3d,0x4e,0x1c,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x2c,0xd7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3d,0xdc,0x76,0x7d,0x3d,0xdc,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x35,0x7b,0x35,0xdc,0x35,0xdc,0x35,0xdc,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 2, 16, 16 0x0000);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,46 +1,35 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Image.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Image)];
|
||||
Image* image;
|
||||
int16_t x, y, w, h;
|
||||
};
|
||||
int16_t _x, _y, _w, _h;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
auto bitmap = getValue<input_BMP>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
auto bitmap = getValue<input_BMP>(ctx);
|
||||
if (isSettingUp()) {
|
||||
image = new (mem) Image(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y || w != _w || h != _h || isInputDirty<input_BMP>(ctx)) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_w = w;
|
||||
_h = h;
|
||||
image->linkBitmap(bitmap);
|
||||
image->setImagePosition(x, y, w, h);
|
||||
emitValue<output_GFXU0027>(ctx, image);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->image = new (state->mem) Image(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x != state->x || y != state->y || w != state->w || h != state->h || isInputDirty<input_BMP>(ctx)) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->w = w;
|
||||
state->h = h;
|
||||
state->image->linkBitmap(bitmap);
|
||||
state->image->setImagePosition(x, y, w, h);
|
||||
emitValue<output_GFXU0027>(ctx, state->image);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->image);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, image);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,35 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Line.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Line)];
|
||||
Line* lineColored;
|
||||
int16_t x0, y0, x1, y1;
|
||||
int16_t _x0, _y0, _x1, _y1;
|
||||
XColor strokeColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
strokeColor = getValue<input_C>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
state->strokeColor = getValue<input_C>(ctx);
|
||||
if (isSettingUp()) {
|
||||
lineColored = new (mem) Line(gfx);
|
||||
}
|
||||
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
if (isSettingUp() || x0 != _x0 || y0 != _y0 || x1 != _x1 || y1 != _y1 || isInputDirty<input_C>(ctx)) {
|
||||
_x0 = x0;
|
||||
_y0 = y0;
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
lineColored->setPosition(x0, y0, x1, y1);
|
||||
lineColored->setStyle(&strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, lineColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->lineColored = new (state->mem) Line(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x0 != state->x0 || y0 != state->y0 || x1 != state->x1 || y1 != state->y1 || isInputDirty<input_C>(ctx)) {
|
||||
state->x0 = x0;
|
||||
state->y0 = y0;
|
||||
state->x1 = x1;
|
||||
state->y1 = y1;
|
||||
state->lineColored->setPosition(x0, y0, x1, y1);
|
||||
state->lineColored->setStyle(&state->strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->lineColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->lineColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, lineColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,33 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Line.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Line)];
|
||||
Line* line;
|
||||
int16_t x0, y0, x1, y1;
|
||||
};
|
||||
int16_t _x0, _y0, _x1, _y1;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
line = new (mem) Line(gfx);
|
||||
}
|
||||
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
if (isSettingUp() || x0 != _x0 || y0 != _y0 || x1 != _x1 || y1 != _y1) {
|
||||
_x0 = x0;
|
||||
_y0 = y0;
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
line->setPosition(x0, y0, x1, y1);
|
||||
emitValue<output_GFXU0027>(ctx, line);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->line = new (state->mem) Line(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x0 != state->x0 || y0 != state->y0 || x1 != state->x1 || y1 != state->y1) {
|
||||
state->x0 = x0;
|
||||
state->y0 = y0;
|
||||
state->x1 = x1;
|
||||
state->y1 = y1;
|
||||
state->line->setPosition(x0, y0, x1, y1);
|
||||
emitValue<output_GFXU0027>(ctx, state->line);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->line);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,32 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Point.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Point)];
|
||||
Point* pointColored;
|
||||
int16_t x, y;
|
||||
int16_t _x, _y;
|
||||
XColor strokeColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
strokeColor = getValue<input_C>(ctx);
|
||||
|
||||
auto state = getState(ctx);
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
|
||||
state->strokeColor = getValue<input_C>(ctx);
|
||||
if (isSettingUp()) {
|
||||
pointColored = new (mem) Point(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y || isInputDirty<input_C>(ctx)) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
pointColored->setPosition(x, y);
|
||||
pointColored->setStyle(&strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, pointColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->pointColored = new (state->mem) Point(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || state->x != x || state->y != y || isInputDirty<input_C>(ctx)) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->pointColored->setPosition(x, y);
|
||||
state->pointColored->setStyle(&state->strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->pointColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->pointColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, pointColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +1,29 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Point.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Point)];
|
||||
Point* point;
|
||||
int16_t x, y;
|
||||
};
|
||||
int16_t _x, _y;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
|
||||
auto state = getState(ctx);
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
point = new (mem) Point(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
point->setPosition(x, y);
|
||||
emitValue<output_GFXU0027>(ctx, point);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->point = new (state->mem) Point(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || state->x != x || state->y != y) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->point->setPosition(x, y);
|
||||
emitValue<output_GFXU0027>(ctx, state->point);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->point);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, point);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
struct State {
|
||||
};
|
||||
node {
|
||||
void evaluate(Context ctx) {
|
||||
//Change in at least one of the elements in the graphical tree is a signal that the whole tree has changed.
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
//Change in at least one of the elements in the graphical tree is a signal that the whole tree has changed.
|
||||
|
||||
if (isInputDirty<input_IN>(ctx))
|
||||
emitValue<output_OUT>(ctx, 1);
|
||||
if (isInputDirty<input_IN>(ctx))
|
||||
emitValue<output_OUT>(ctx, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,35 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Rectangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(RectangleOutline)];
|
||||
RectangleOutline* rectangleOutlineColored;
|
||||
int16_t x, y, w, h;
|
||||
int16_t _x, _y, _w, _h;
|
||||
XColor strokeColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
strokeColor = getValue<input_C>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
state->strokeColor = getValue<input_C>(ctx);
|
||||
if (isSettingUp()) {
|
||||
rectangleOutlineColored = new (mem) RectangleOutline(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y || w != _w || h != _h || isInputDirty<input_C>(ctx)) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_w = w;
|
||||
_h = h;
|
||||
rectangleOutlineColored->setPosition(x, y, w, h);
|
||||
rectangleOutlineColored->setStyle(&strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, rectangleOutlineColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->rectangleOutlineColored = new (state->mem) RectangleOutline(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x != state->x || y != state->y || w != state->w || h != state->h || isInputDirty<input_C>(ctx)) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->w = w;
|
||||
state->h = h;
|
||||
state->rectangleOutlineColored->setPosition(x, y, w, h);
|
||||
state->rectangleOutlineColored->setStyle(&state->strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleOutlineColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleOutlineColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, rectangleOutlineColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,32 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Rectangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(RectangleOutline)];
|
||||
RectangleOutline* rectangleOutline;
|
||||
int16_t x, y, w, h;
|
||||
};
|
||||
int16_t _x, _y, _w, _h;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
rectangleOutline = new (mem) RectangleOutline(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y || w != _w || h != _h) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_w = w;
|
||||
_h = h;
|
||||
rectangleOutline->setPosition(x, y, w, h);
|
||||
emitValue<output_GFXU0027>(ctx, rectangleOutline);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->rectangleOutline = new (state->mem) RectangleOutline(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x != state->x || y != state->y || w != state->w || h != state->h) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->w = w;
|
||||
state->h = h;
|
||||
state->rectangleOutline->setPosition(x, y, w, h);
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleOutline);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleOutline);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, rectangleOutline);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,36 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Rectangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(RectangleSolid)];
|
||||
RectangleSolid* rectangleSolidColored;
|
||||
int16_t x, y, w, h;
|
||||
int16_t _x, _y, _w, _h;
|
||||
XColor fillColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
fillColor = getValue<input_C>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
state->fillColor = getValue<input_C>(ctx);
|
||||
if (isSettingUp()) {
|
||||
rectangleSolidColored = new (mem) RectangleSolid(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y || w != _w || h != _h || isInputDirty<input_C>(ctx)) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_w = w;
|
||||
_h = h;
|
||||
rectangleSolidColored->setPosition(x, y, w, h);
|
||||
rectangleSolidColored->setStyle(&fillColor);
|
||||
emitValue<output_GFXU0027>(ctx, rectangleSolidColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->rectangleSolidColored = new (state->mem) RectangleSolid(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x != state->x || y != state->y || w != state->w || h != state->h || isInputDirty<input_C>(ctx)) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->w = w;
|
||||
state->h = h;
|
||||
state->rectangleSolidColored->setPosition(x, y, w, h);
|
||||
state->rectangleSolidColored->setStyle(&state->fillColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleSolidColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleSolidColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, rectangleSolidColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,33 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Rectangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(RectangleSolid)];
|
||||
RectangleSolid* rectangleSolid;
|
||||
int16_t x, y, w, h;
|
||||
};
|
||||
int16_t _x, _y, _w, _h;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
rectangleSolid = new (mem) RectangleSolid(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
int16_t w = (int16_t)getValue<input_W>(ctx);
|
||||
int16_t h = (int16_t)getValue<input_H>(ctx);
|
||||
if (isSettingUp() || x != _x || y != _y || w != _w || h != _h) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_w = w;
|
||||
_h = h;
|
||||
rectangleSolid->setPosition(x, y, w, h);
|
||||
emitValue<output_GFXU0027>(ctx, rectangleSolid);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->rectangleSolid = new (state->mem) RectangleSolid(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x != state->x || y != state->y || w != state->w || h != state->h) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->w = w;
|
||||
state->h = h;
|
||||
state->rectangleSolid->setPosition(x, y, w, h);
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleSolid);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->rectangleSolid);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, rectangleSolid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0b00000001, 0b11000000, // ###
|
||||
0b00000011, 0b11100000, // #####
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00000111, 0b11100000, // ######
|
||||
|
||||
0b00000001, 0b11000000, // ###
|
||||
0b00000011, 0b11100000, // #####
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000111, 0b00100000, // ### #
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00000111, 0b11100000, // ######
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 0, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 0, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 1, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 1, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x64,0x54,0xd7,0xdf,0xd8,0x40,0xe7,0xff,0x7d,0x17,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6c,0x74,0x7d,0x38,0x9e,0x3c,0xc8,0x40,0xd7,0xff,0x8d,0x99,0x6c,0x54,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6c,0x74,0xbf,0x3f,0xea,0x63,0xc0,0x60,0xfb,0x03,0xd7,0xff,0x64,0x54,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x64,0x74,0xbe,0x5c,0xd0,0xa0,0xe9,0x60,0xf9,0xa0,0xd7,0xff,0x64,0x54,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x74,0xb5,0x9e,0x7f,0xc1,0x62,0xd8,0x80,0xe2,0x22,0xc7,0x9f,0x64,0x54,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5b,0xf2,0x74,0xf7,0x9e,0x9f,0xa7,0x3f,0xb7,0x3f,0x7d,0x37,0x5b,0xd2,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5b,0xf2,0x6c,0x74,0x6c,0x54,0x6c,0x54,0x5b,0xd2,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,49 +1,38 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Text.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Text)];
|
||||
Text* textColored;
|
||||
|
||||
uint8_t textScale;
|
||||
int16_t x, y;
|
||||
uint8_t _textScale;
|
||||
int16_t _x, _y;
|
||||
XColor textColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
textColor = getValue<input_C>(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
uint8_t textScale = max(1, (int)getValue<input_SCL>(ctx));
|
||||
|
||||
auto state = getState(ctx);
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
textColored = new (mem) Text(gfx);
|
||||
}
|
||||
|
||||
state->textColor = getValue<input_C>(ctx);
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
uint8_t textScale = max(1, (int)getValue<input_SCL>(ctx));
|
||||
if (isSettingUp() || _x != x || _y != y || _textScale != textScale || isInputDirty<input_S>(ctx) || isInputDirty<input_C>(ctx)) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_textScale = textScale;
|
||||
textColored->setText(getValue<input_S>(ctx));
|
||||
textColored->setPosition(x, y);
|
||||
textColored->setTextScale(textScale);
|
||||
textColored->setTextColor(&textColor);
|
||||
emitValue<output_GFXU0027>(ctx, textColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->textColored = new (state->mem) Text(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || state->x != x || state->y != y || state->textScale != textScale || isInputDirty<input_S>(ctx) || isInputDirty<input_C>(ctx)) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->textScale = textScale;
|
||||
state->textColored->setText(getValue<input_S>(ctx));
|
||||
state->textColored->setPosition(x, y);
|
||||
state->textColored->setTextScale(textScale);
|
||||
state->textColored->setTextColor(&state->textColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->textColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->textColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, textColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,34 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Text.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(Text)];
|
||||
Text* text;
|
||||
uint8_t textScale;
|
||||
int16_t x, y;
|
||||
};
|
||||
uint8_t _textScale;
|
||||
int16_t _x, _y;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
uint8_t textScale = max(1, (int)getValue<input_SCL>(ctx));
|
||||
|
||||
auto state = getState(ctx);
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
text = new (mem) Text(gfx);
|
||||
}
|
||||
|
||||
int16_t x = (int16_t)getValue<input_X>(ctx);
|
||||
int16_t y = (int16_t)getValue<input_Y>(ctx);
|
||||
uint8_t textScale = max(1, (int)getValue<input_SCL>(ctx));
|
||||
if (isSettingUp() || _x != x || _y != y || textScale != _textScale || isInputDirty<input_S>(ctx)) {
|
||||
_x = x;
|
||||
_y = y;
|
||||
_textScale = textScale;
|
||||
text->setText(getValue<input_S>(ctx));
|
||||
text->setPosition(x, y);
|
||||
text->setTextScale(textScale);
|
||||
emitValue<output_GFXU0027>(ctx, text);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->text = new (state->mem) Text(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || state->x != x || state->y != y || state->textScale != textScale || isInputDirty<input_S>(ctx)) {
|
||||
state->x = x;
|
||||
state->y = y;
|
||||
state->textScale = textScale;
|
||||
state->text->setText(getValue<input_S>(ctx));
|
||||
state->text->setPosition(x, y);
|
||||
state->text->setTextScale(textScale);
|
||||
emitValue<output_GFXU0027>(ctx, state->text);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->text);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,51 +1,39 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Triangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(TriangleOutline)];
|
||||
TriangleOutline* triangleOutlineColored;
|
||||
int16_t x0, y0, x1, y1, x2, y2;
|
||||
int16_t _x0, _y0, _x1, _y1, _x2, _y2;
|
||||
XColor strokeColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
strokeColor = getValue<input_C>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
state->strokeColor = getValue<input_C>(ctx);
|
||||
if (isSettingUp()) {
|
||||
triangleOutlineColored = new (mem) TriangleOutline(gfx);
|
||||
}
|
||||
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
if (isSettingUp() || x0 != _x0 || y0 != _y0 || x1 != _x1 || y1 != _y1 || x2 != _x2 || y2 != _y2 || isInputDirty<input_C>(ctx)) {
|
||||
_x0 = x0;
|
||||
_y0 = y0;
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
_x2 = x2;
|
||||
_y2 = y2;
|
||||
triangleOutlineColored->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
triangleOutlineColored->setStyle(&strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, triangleOutlineColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->triangleOutlineColored = new (state->mem) TriangleOutline(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x0 != state->x0 || y0 != state->y0 || x1 != state->x1 || y1 != state->y1 || x2 != state->x2 || y2 != state->y2 || isInputDirty<input_C>(ctx)) {
|
||||
state->x0 = x0;
|
||||
state->y0 = y0;
|
||||
state->x1 = x1;
|
||||
state->y1 = y1;
|
||||
state->x2 = x2;
|
||||
state->y2 = y2;
|
||||
state->triangleOutlineColored->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
state->triangleOutlineColored->setStyle(&state->strokeColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleOutlineColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleOutlineColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, triangleOutlineColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,48 +1,36 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Triangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(TriangleOutline)];
|
||||
TriangleOutline* triangleOutline;
|
||||
int16_t x0, y0, x1, y1, x2, y2;
|
||||
};
|
||||
int16_t _x0, _y0, _x1, _y1, _x2, _y2;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
triangleOutline = new (mem) TriangleOutline(gfx);
|
||||
}
|
||||
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
if (isSettingUp() || x0 != _x0 || y0 != _y0 || x1 != _x1 || y1 != _y1 || x2 != _x2 || y2 != _y2) {
|
||||
_x0 = x0;
|
||||
_y0 = y0;
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
_x2 = x2;
|
||||
_y2 = y2;
|
||||
triangleOutline->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
emitValue<output_GFXU0027>(ctx, triangleOutline);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->triangleOutline = new (state->mem) TriangleOutline(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x0 != state->x0 || y0 != state->y0 || x1 != state->x1 || y1 != state->y1 || x2 != state->x2 || y2 != state->y2) {
|
||||
state->x0 = x0;
|
||||
state->y0 = y0;
|
||||
state->x1 = x1;
|
||||
state->y1 = y1;
|
||||
state->x2 = x2;
|
||||
state->y2 = y2;
|
||||
state->triangleOutline->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleOutline);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleOutline);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, triangleOutline);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,51 +1,40 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Triangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(TriangleSolid)];
|
||||
TriangleSolid* triangleSolidColored;
|
||||
int16_t x0, y0, x1, y1, x2, y2;
|
||||
int16_t _x0, _y0, _x1, _y1, _x2, _y2;
|
||||
XColor fillColor;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
fillColor = getValue<input_C>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
state->fillColor = getValue<input_C>(ctx);
|
||||
if (isSettingUp()) {
|
||||
triangleSolidColored = new (mem) TriangleSolid(gfx);
|
||||
}
|
||||
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
if (isSettingUp() || x0 != _x0 || y0 != _y0 || x1 != _x1 || y1 != _y1 || x2 != _x2 || y2 != _y2 || isInputDirty<input_C>(ctx)) {
|
||||
_x0 = x0;
|
||||
_y0 = y0;
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
_x2 = x2;
|
||||
_y2 = y2;
|
||||
triangleSolidColored->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
triangleSolidColored->setStyle(&fillColor);
|
||||
emitValue<output_GFXU0027>(ctx, triangleSolidColored);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->triangleSolidColored = new (state->mem) TriangleSolid(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x0 != state->x0 || y0 != state->y0 || x1 != state->x1 || y1 != state->y1 || x2 != state->x2 || y2 != state->y2 || isInputDirty<input_C>(ctx)) {
|
||||
state->x0 = x0;
|
||||
state->y0 = y0;
|
||||
state->x1 = x1;
|
||||
state->y1 = y1;
|
||||
state->x2 = x2;
|
||||
state->y2 = y2;
|
||||
state->triangleSolidColored->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
state->triangleSolidColored->setStyle(&state->fillColor);
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleSolidColored);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleSolidColored);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, triangleSolidColored);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,48 +1,37 @@
|
||||
|
||||
// clang-format off
|
||||
{{#global}}
|
||||
#include <Triangle.h>
|
||||
{{/global}}
|
||||
// clang-format on
|
||||
|
||||
struct State {
|
||||
node {
|
||||
uint8_t mem[sizeof(TriangleSolid)];
|
||||
TriangleSolid* triangleSolid;
|
||||
int16_t x0, y0, x1, y1, x2, y2;
|
||||
};
|
||||
int16_t _x0, _y0, _x1, _y1, _x2, _y2;
|
||||
|
||||
// clang-format off
|
||||
{{ GENERATED_CODE }}
|
||||
// clang-format on
|
||||
void evaluate(Context ctx) {
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
|
||||
auto gfx = getValue<input_GFX>(ctx);
|
||||
if (isSettingUp()) {
|
||||
triangleSolid = new (mem) TriangleSolid(gfx);
|
||||
}
|
||||
|
||||
int16_t x0 = (int16_t)getValue<input_X0>(ctx);
|
||||
int16_t y0 = (int16_t)getValue<input_Y0>(ctx);
|
||||
int16_t x1 = (int16_t)getValue<input_X1>(ctx);
|
||||
int16_t y1 = (int16_t)getValue<input_Y1>(ctx);
|
||||
int16_t x2 = (int16_t)getValue<input_X2>(ctx);
|
||||
int16_t y2 = (int16_t)getValue<input_Y2>(ctx);
|
||||
if (isSettingUp() || x0 != _x0 || y0 != _y0 || x1 != _x1 || y1 != _y1 || x2 != _x2 || y2 != _y2) {
|
||||
_x0 = x0;
|
||||
_y0 = y0;
|
||||
_x1 = x1;
|
||||
_y1 = y1;
|
||||
_x2 = x2;
|
||||
_y2 = y2;
|
||||
triangleSolid->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
emitValue<output_GFXU0027>(ctx, triangleSolid);
|
||||
}
|
||||
|
||||
if (isSettingUp()) {
|
||||
state->triangleSolid = new (state->mem) TriangleSolid(gfx);
|
||||
}
|
||||
|
||||
if (isSettingUp() || x0 != state->x0 || y0 != state->y0 || x1 != state->x1 || y1 != state->y1 || x2 != state->x2 || y2 != state->y2) {
|
||||
state->x0 = x0;
|
||||
state->y0 = y0;
|
||||
state->x1 = x1;
|
||||
state->y1 = y1;
|
||||
state->x2 = x2;
|
||||
state->y2 = y2;
|
||||
state->triangleSolid->setPosition(x0, y0, x1, y1, x2, y2);
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleSolid);
|
||||
}
|
||||
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, state->triangleSolid);
|
||||
if (isInputDirty<input_GFX>(ctx)) {
|
||||
emitValue<output_GFXU0027>(ctx, triangleSolid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0b00000000, 0b10000000, // #
|
||||
0b00000001, 0b11000000, // ###
|
||||
0b00000001, 0b11000000, // ###
|
||||
0b00000011, 0b11100000, // #####
|
||||
0b00000011, 0b01100000, // ## ##
|
||||
0b00000111, 0b01110000, // ### ###
|
||||
0b00000110, 0b00110000, // ## ##
|
||||
0b00001110, 0b10111000, // ### # ###
|
||||
0b00001100, 0b10011000, // ## # ##
|
||||
0b00011100, 0b10011100, // ### # ###
|
||||
0b00011000, 0b10001100, // ## # ##
|
||||
0b00111000, 0b00001110, // ### ###
|
||||
0b00110000, 0b10000110, // ## # ##
|
||||
0b01111111, 0b11111111, // ###############
|
||||
0b01111111, 0b11111111, // ###############
|
||||
0b00000000, 0b00000000, //
|
||||
|
||||
0b00000000, 0b10000000, // #
|
||||
0b00000001, 0b11000000, // ###
|
||||
0b00000001, 0b11000000, // ###
|
||||
0b00000011, 0b11100000, // #####
|
||||
0b00000011, 0b01100000, // ## ##
|
||||
0b00000111, 0b01110000, // ### ###
|
||||
0b00000110, 0b00110000, // ## ##
|
||||
0b00001110, 0b10111000, // ### # ###
|
||||
0b00001100, 0b10011000, // ## # ##
|
||||
0b00011100, 0b10011100, // ### # ###
|
||||
0b00011000, 0b10001100, // ## # ##
|
||||
0b00111000, 0b00001110, // ### ###
|
||||
0b00110000, 0b10000110, // ## # ##
|
||||
0b01111111, 0b11111111, // ###############
|
||||
0b01111111, 0b11111111, // ###############
|
||||
0b00000000, 0b00000000, //
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 0, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 0, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6b,0x23,0x6b,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x25,0xff,0x47,0xff,0x47,0xb5,0x46,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xff,0x47,0xff,0x47,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x25,0xff,0x27,0x83,0xe7,0x83,0xe7,0xff,0x27,0xb5,0x46,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xe7,0xf6,0xe7,0x42,0x07,0x42,0x07,0xf6,0xe7,0xf6,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x05,0xff,0x26,0xf6,0xc6,0x4a,0x27,0x4a,0x27,0xf6,0xc6,0xff,0x26,0xb5,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x52,0x66,0x52,0x66,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xb4,0xe4,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x5a,0x86,0x5a,0xa6,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xb5,0x04,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0x85,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x62,0xc5,0x62,0xc5,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xf6,0x85,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xb4,0xc3,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xfe,0xa4,0x6b,0x05,0x6b,0x05,0xfe,0xa4,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xb4,0xe3,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xf6,0x44,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0x9c,0x24,0x9c,0x24,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xf6,0x44,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0xb4,0xa3,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x63,0x8b,0xa4,0x8b,0xa4,0xfe,0x63,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xb4,0xa3,0x00,0x00
|
||||
,0x00,0x00,0xf6,0x02,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x42,0x8b,0xa3,0x8b,0xa3,0xfe,0x42,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xf6,0x02,0x00,0x00
|
||||
,0x83,0x41,0xfe,0x21,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x22,0xfe,0x22,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x21,0x83,0x41
|
||||
,0x00,0x00,0x83,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x83,0x41,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6b,0x23,0x6b,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x25,0xff,0x47,0xff,0x47,0xb5,0x46,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xff,0x47,0xff,0x47,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x25,0xff,0x27,0x83,0xe7,0x83,0xe7,0xff,0x27,0xb5,0x46,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xe7,0xf6,0xe7,0x42,0x07,0x42,0x07,0xf6,0xe7,0xf6,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x05,0xff,0x26,0xf6,0xc6,0x4a,0x27,0x4a,0x27,0xf6,0xc6,0xff,0x26,0xb5,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x52,0x66,0x52,0x66,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xb4,0xe4,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x5a,0x86,0x5a,0xa6,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xb5,0x04,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0x85,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x62,0xc5,0x62,0xc5,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xf6,0x85,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xb4,0xc3,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xfe,0xa4,0x6b,0x05,0x6b,0x05,0xfe,0xa4,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xb4,0xe3,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xf6,0x44,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0x9c,0x24,0x9c,0x24,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xf6,0x44,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0xb4,0xa3,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x63,0x8b,0xa4,0x8b,0xa4,0xfe,0x63,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xb4,0xa3,0x00,0x00
|
||||
,0x00,0x00,0xf6,0x02,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x42,0x8b,0xa3,0x8b,0xa3,0xfe,0x42,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xf6,0x02,0x00,0x00
|
||||
,0x83,0x41,0xfe,0x21,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x22,0xfe,0x22,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x21,0x83,0x41
|
||||
,0x00,0x00,0x83,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x83,0x41,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 1, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 1, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6b,0x23,0x6b,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x05,0xff,0x26,0xf6,0xc6,0x4a,0x27,0x4a,0x27,0xf6,0xc6,0xff,0x26,0xb5,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x52,0x66,0x52,0x66,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xb4,0xe4,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x5a,0x86,0x5a,0xa6,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xb5,0x04,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0x85,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x62,0xc5,0x62,0xc5,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xf6,0x85,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xb4,0xc3,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xfe,0xa4,0x6b,0x05,0x6b,0x05,0xfe,0xa4,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xb4,0xe3,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xf6,0x44,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0x9c,0x24,0x9c,0x24,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xf6,0x44,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0xb4,0xa3,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x63,0x8b,0xa4,0x8b,0xa4,0xfe,0x63,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xb4,0xa3,0x00,0x00
|
||||
,0x00,0x00,0xf6,0x02,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x42,0x8b,0xa3,0x8b,0xa3,0xfe,0x42,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xf6,0x02,0x00,0x00
|
||||
,0x83,0x41,0xfe,0x21,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x22,0xfe,0x22,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x21,0x83,0x41
|
||||
,0x00,0x00,0x83,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x83,0x41,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6b,0x23,0x6b,0x23,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x25,0xff,0x47,0xff,0x47,0xb5,0x46,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf7,0x07,0xff,0x47,0xff,0x47,0xf7,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
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|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xe7,0xf6,0xe7,0x42,0x07,0x42,0x07,0xf6,0xe7,0xf6,0xe7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xb5,0x05,0xff,0x26,0xf6,0xc6,0x4a,0x27,0x4a,0x27,0xf6,0xc6,0xff,0x26,0xb5,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x52,0x66,0x52,0x66,0xf6,0xc6,0xff,0x05,0xf6,0xc6,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xb4,0xe4,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x5a,0x86,0x5a,0xa6,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xb5,0x04,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0xf6,0x85,0xfe,0xe5,0xfe,0xe5,0xfe,0xc5,0x62,0xc5,0x62,0xc5,0xfe,0xc5,0xfe,0xe5,0xfe,0xe5,0xf6,0x85,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xb4,0xc3,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xfe,0xa4,0x6b,0x05,0x6b,0x05,0xfe,0xa4,0xfe,0xc4,0xfe,0xc4,0xfe,0xc4,0xb4,0xe3,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0xf6,0x44,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0x9c,0x24,0x9c,0x24,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xfe,0xa3,0xf6,0x44,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0xb4,0xa3,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x63,0x8b,0xa4,0x8b,0xa4,0xfe,0x63,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xfe,0x83,0xb4,0xa3,0x00,0x00
|
||||
,0x00,0x00,0xf6,0x02,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x42,0x8b,0xa3,0x8b,0xa3,0xfe,0x42,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xfe,0x62,0xf6,0x02,0x00,0x00
|
||||
,0x83,0x41,0xfe,0x21,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x22,0xfe,0x22,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x41,0xfe,0x21,0x83,0x41
|
||||
,0x00,0x00,0x83,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x8b,0x41,0x83,0x41,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00111111, 0b11111100, // ############
|
||||
0b01110000, 0b00001110, // ### ###
|
||||
0b01100111, 0b11100110, // ## ###### ##
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00011000, 0b00011000, // ## ##
|
||||
0b00000011, 0b11000000, // ####
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000100, 0b00100000, // # #
|
||||
0b00000001, 0b10000000, // ##
|
||||
0b00000001, 0b10000000, // ##
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000000, 0b00000000, //
|
||||
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00011111, 0b11111000, // ##########
|
||||
0b00111111, 0b11111100, // ############
|
||||
0b01110000, 0b00001110, // ### ###
|
||||
0b01100111, 0b11100110, // ## ###### ##
|
||||
0b00001111, 0b11110000, // ########
|
||||
0b00011000, 0b00011000, // ## ##
|
||||
0b00000011, 0b11000000, // ####
|
||||
0b00000111, 0b11100000, // ######
|
||||
0b00000100, 0b00100000, // # #
|
||||
0b00000001, 0b10000000, // ##
|
||||
0b00000001, 0b10000000, // ##
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000000, 0b00000000, //
|
||||
0b00000000, 0b00000000, //
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 0, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 0, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
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|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x4d,0x3a,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0x5b,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x4d,0x9c,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0xbc,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x45,0x1a,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x5d,0xfd,0x76,0x3d,0x6e,0x3d,0x5d,0xdd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x45,0x3a,0x00,0x00
|
||||
,0x22,0xad,0x4d,0xbd,0x4d,0xbd,0x55,0xdd,0xa6,0xde,0xe7,0xbf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xdf,0x7f,0x96,0x9e,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x22,0xee
|
||||
,0x3c,0xd8,0x4d,0xbd,0x7e,0x5d,0xef,0xbf,0xff,0xff,0xcf,0x1d,0x96,0x7c,0x7e,0x1c,0x7e,0x1c,0x9e,0x7d,0xd7,0x5e,0xff,0xff,0xdf,0x9f,0x65,0xfd,0x4d,0xbd,0x44,0xf9
|
||||
,0x4d,0x9c,0x6e,0x1d,0xff,0xff,0xdf,0x7e,0x6d,0xdc,0x4d,0x9c,0x76,0x1d,0x8e,0x9e,0x8e,0x7e,0x65,0xfd,0x4d,0x9c,0x7e,0x1c,0xef,0xbf,0xef,0xdf,0x55,0xbc,0x4d,0x9c
|
||||
,0x45,0x9c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0x76,0x3d,0xe7,0x9f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xd7,0x7f,0x65,0xfd,0x5d,0xbc,0x96,0x7c,0x4d,0x9c,0x45,0x9c
|
||||
,0x45,0x7c,0x45,0x9c,0x45,0x9c,0x6d,0xfd,0xff,0xff,0xdf,0x7e,0x86,0x1c,0x5d,0x9b,0x5d,0xbb,0x96,0x5c,0xef,0xbf,0xf7,0xdf,0x4d,0x9c,0x45,0x9c,0x45,0x9c,0x45,0x7c
|
||||
,0x45,0x7b,0x45,0x7c,0x45,0x7c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0xb6,0xfe,0xef,0xbf,0xe7,0x9f,0x9e,0xbe,0x5d,0xbc,0x96,0x5c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7b
|
||||
,0x34,0x76,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x9e,0x9d,0xff,0xdf,0xb6,0xdd,0xc6,0xfd,0xff,0xff,0x76,0x1c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x3c,0x97
|
||||
,0x1a,0x4c,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x4d,0x7b,0x6d,0xbb,0xbf,0x1e,0xa6,0xbd,0x6d,0xdb,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x1a,0x6c
|
||||
,0x00,0x00,0x34,0x77,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x4d,0x7b,0xf7,0xdf,0xdf,0x5e,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0x97,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x3c,0xd9,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x55,0x7b,0x4d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0xf9,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x34,0x56,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x34,0x76,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1a,0x2b,0x34,0x35,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x34,0x35,0x1a,0x4c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2a,0xee,0x4d,0x1a,0x55,0xfe,0x55,0xfe,0x55,0xfe,0x55,0xfe,0x4d,0x3a,0x2a,0xef,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x4d,0x3a,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0x5b,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x4d,0x9c,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0xbc,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x45,0x1a,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x5d,0xfd,0x76,0x3d,0x6e,0x3d,0x5d,0xdd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x45,0x3a,0x00,0x00
|
||||
,0x22,0xad,0x4d,0xbd,0x4d,0xbd,0x55,0xdd,0xa6,0xde,0xe7,0xbf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xdf,0x7f,0x96,0x9e,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x22,0xee
|
||||
,0x3c,0xd8,0x4d,0xbd,0x7e,0x5d,0xef,0xbf,0xff,0xff,0xcf,0x1d,0x96,0x7c,0x7e,0x1c,0x7e,0x1c,0x9e,0x7d,0xd7,0x5e,0xff,0xff,0xdf,0x9f,0x65,0xfd,0x4d,0xbd,0x44,0xf9
|
||||
,0x4d,0x9c,0x6e,0x1d,0xff,0xff,0xdf,0x7e,0x6d,0xdc,0x4d,0x9c,0x76,0x1d,0x8e,0x9e,0x8e,0x7e,0x65,0xfd,0x4d,0x9c,0x7e,0x1c,0xef,0xbf,0xef,0xdf,0x55,0xbc,0x4d,0x9c
|
||||
,0x45,0x9c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0x76,0x3d,0xe7,0x9f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xd7,0x7f,0x65,0xfd,0x5d,0xbc,0x96,0x7c,0x4d,0x9c,0x45,0x9c
|
||||
,0x45,0x7c,0x45,0x9c,0x45,0x9c,0x6d,0xfd,0xff,0xff,0xdf,0x7e,0x86,0x1c,0x5d,0x9b,0x5d,0xbb,0x96,0x5c,0xef,0xbf,0xf7,0xdf,0x4d,0x9c,0x45,0x9c,0x45,0x9c,0x45,0x7c
|
||||
,0x45,0x7b,0x45,0x7c,0x45,0x7c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0xb6,0xfe,0xef,0xbf,0xe7,0x9f,0x9e,0xbe,0x5d,0xbc,0x96,0x5c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7b
|
||||
,0x34,0x76,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x9e,0x9d,0xff,0xdf,0xb6,0xdd,0xc6,0xfd,0xff,0xff,0x76,0x1c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x3c,0x97
|
||||
,0x1a,0x4c,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x4d,0x7b,0x6d,0xbb,0xbf,0x1e,0xa6,0xbd,0x6d,0xdb,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x1a,0x6c
|
||||
,0x00,0x00,0x34,0x77,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x4d,0x7b,0xf7,0xdf,0xdf,0x5e,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0x97,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x3c,0xd9,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x55,0x7b,0x4d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0xf9,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x34,0x56,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x34,0x76,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1a,0x2b,0x34,0x35,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x34,0x35,0x1a,0x4c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 1, 16, 16);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 1, 16, 16);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,34 +1,29 @@
|
||||
nodespace {
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
|
||||
static const unsigned char icon[] PROGMEM = {
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2a,0xee,0x4d,0x1a,0x55,0xfe,0x55,0xfe,0x55,0xfe,0x55,0xfe,0x4d,0x3a,0x2a,0xef,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x4d,0x3a,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0x5b,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x4d,0x9c,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0xbc,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x45,0x1a,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x5d,0xfd,0x76,0x3d,0x6e,0x3d,0x5d,0xdd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x45,0x3a,0x00,0x00
|
||||
,0x22,0xad,0x4d,0xbd,0x4d,0xbd,0x55,0xdd,0xa6,0xde,0xe7,0xbf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xdf,0x7f,0x96,0x9e,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x22,0xee
|
||||
,0x3c,0xd8,0x4d,0xbd,0x7e,0x5d,0xef,0xbf,0xff,0xff,0xcf,0x1d,0x96,0x7c,0x7e,0x1c,0x7e,0x1c,0x9e,0x7d,0xd7,0x5e,0xff,0xff,0xdf,0x9f,0x65,0xfd,0x4d,0xbd,0x44,0xf9
|
||||
,0x4d,0x9c,0x6e,0x1d,0xff,0xff,0xdf,0x7e,0x6d,0xdc,0x4d,0x9c,0x76,0x1d,0x8e,0x9e,0x8e,0x7e,0x65,0xfd,0x4d,0x9c,0x7e,0x1c,0xef,0xbf,0xef,0xdf,0x55,0xbc,0x4d,0x9c
|
||||
,0x45,0x9c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0x76,0x3d,0xe7,0x9f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xd7,0x7f,0x65,0xfd,0x5d,0xbc,0x96,0x7c,0x4d,0x9c,0x45,0x9c
|
||||
,0x45,0x7c,0x45,0x9c,0x45,0x9c,0x6d,0xfd,0xff,0xff,0xdf,0x7e,0x86,0x1c,0x5d,0x9b,0x5d,0xbb,0x96,0x5c,0xef,0xbf,0xf7,0xdf,0x4d,0x9c,0x45,0x9c,0x45,0x9c,0x45,0x7c
|
||||
,0x45,0x7b,0x45,0x7c,0x45,0x7c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0xb6,0xfe,0xef,0xbf,0xe7,0x9f,0x9e,0xbe,0x5d,0xbc,0x96,0x5c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7b
|
||||
,0x34,0x76,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x9e,0x9d,0xff,0xdf,0xb6,0xdd,0xc6,0xfd,0xff,0xff,0x76,0x1c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x3c,0x97
|
||||
,0x1a,0x4c,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x4d,0x7b,0x6d,0xbb,0xbf,0x1e,0xa6,0xbd,0x6d,0xdb,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x1a,0x6c
|
||||
,0x00,0x00,0x34,0x77,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x4d,0x7b,0xf7,0xdf,0xdf,0x5e,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0x97,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x3c,0xd9,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x55,0x7b,0x4d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0xf9,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x34,0x56,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x34,0x76,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1a,0x2b,0x34,0x35,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x34,0x35,0x1a,0x4c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2a,0xee,0x4d,0x1a,0x55,0xfe,0x55,0xfe,0x55,0xfe,0x55,0xfe,0x4d,0x3a,0x2a,0xef,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x4d,0x3a,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0x5b,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x4d,0x9c,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x55,0xdd,0x4d,0xbc,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x45,0x1a,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x5d,0xfd,0x76,0x3d,0x6e,0x3d,0x5d,0xdd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x45,0x3a,0x00,0x00
|
||||
,0x22,0xad,0x4d,0xbd,0x4d,0xbd,0x55,0xdd,0xa6,0xde,0xe7,0xbf,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xdf,0x7f,0x96,0x9e,0x4d,0xbd,0x4d,0xbd,0x4d,0xbd,0x22,0xee
|
||||
,0x3c,0xd8,0x4d,0xbd,0x7e,0x5d,0xef,0xbf,0xff,0xff,0xcf,0x1d,0x96,0x7c,0x7e,0x1c,0x7e,0x1c,0x9e,0x7d,0xd7,0x5e,0xff,0xff,0xdf,0x9f,0x65,0xfd,0x4d,0xbd,0x44,0xf9
|
||||
,0x4d,0x9c,0x6e,0x1d,0xff,0xff,0xdf,0x7e,0x6d,0xdc,0x4d,0x9c,0x76,0x1d,0x8e,0x9e,0x8e,0x7e,0x65,0xfd,0x4d,0x9c,0x7e,0x1c,0xef,0xbf,0xef,0xdf,0x55,0xbc,0x4d,0x9c
|
||||
,0x45,0x9c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0x76,0x3d,0xe7,0x9f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xd7,0x7f,0x65,0xfd,0x5d,0xbc,0x96,0x7c,0x4d,0x9c,0x45,0x9c
|
||||
,0x45,0x7c,0x45,0x9c,0x45,0x9c,0x6d,0xfd,0xff,0xff,0xdf,0x7e,0x86,0x1c,0x5d,0x9b,0x5d,0xbb,0x96,0x5c,0xef,0xbf,0xf7,0xdf,0x4d,0x9c,0x45,0x9c,0x45,0x9c,0x45,0x7c
|
||||
,0x45,0x7b,0x45,0x7c,0x45,0x7c,0x4d,0x9c,0x9e,0x7c,0x55,0x9c,0xb6,0xfe,0xef,0xbf,0xe7,0x9f,0x9e,0xbe,0x5d,0xbc,0x96,0x5c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7b
|
||||
,0x34,0x76,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x9e,0x9d,0xff,0xdf,0xb6,0xdd,0xc6,0xfd,0xff,0xff,0x76,0x1c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x45,0x7c,0x3c,0x97
|
||||
,0x1a,0x4c,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x4d,0x7b,0x6d,0xbb,0xbf,0x1e,0xa6,0xbd,0x6d,0xdb,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x45,0x5b,0x1a,0x6c
|
||||
,0x00,0x00,0x34,0x77,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x4d,0x7b,0xf7,0xdf,0xdf,0x5e,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0x97,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x3c,0xd9,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x55,0x7b,0x4d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3d,0x5b,0x3c,0xf9,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x34,0x56,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x3d,0x3b,0x34,0x76,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1a,0x2b,0x34,0x35,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x3d,0x1a,0x34,0x35,0x1a,0x4c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint8_t mem[sizeof(Bitmap)];
|
||||
Bitmap* myBitmap;
|
||||
};
|
||||
|
||||
{{ GENERATED_CODE }}
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
auto state = getState(ctx);
|
||||
state->myBitmap = new (state->mem) Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
emitValue<output_BMP>(ctx, state->myBitmap);
|
||||
};
|
||||
}
|
||||
node {
|
||||
Bitmap myBitmap = Bitmap(icon, 2, 16, 16, 0x0000);
|
||||
|
||||
void evaluate(Context ctx) {
|
||||
emitValue<output_BMP>(ctx, &myBitmap);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user