Files
lcd-image-converter/classes/bitmapdata.cpp

107 lines
3.1 KiB
C++

#include "bitmapdata.h"
//-----------------------------------------------------------------------------
BitmapData::BitmapData()
{
}
//-----------------------------------------------------------------------------
int BitmapData::width() const
{
return this->mWidth;
}
//-----------------------------------------------------------------------------
void BitmapData::setWidth(int value)
{
this->mWidth = value;
}
//-----------------------------------------------------------------------------
int BitmapData::height() const
{
return this->mHeight;
}
//-----------------------------------------------------------------------------
void BitmapData::setHeight(int value)
{
this->mHeight = value;
}
//-----------------------------------------------------------------------------
int BitmapData::blockSize() const
{
return this->mBlockSize;
}
//-----------------------------------------------------------------------------
void BitmapData::setBlockSize(int value)
{
this->mBlockSize = value;
}
//-----------------------------------------------------------------------------
int BitmapData::blocksPerLine() const
{
return this->mData.count() / this->mHeight;
}
//-----------------------------------------------------------------------------
int BitmapData::blocksCount()
{
return this->mData.count();
}
//-----------------------------------------------------------------------------
void BitmapData::addBlock(quint32 value)
{
this->mData.append(value);
}
//-----------------------------------------------------------------------------
const QList <quint32> *BitmapData::data() const
{
return &this->mData;
}
//-----------------------------------------------------------------------------
void BitmapData::clear()
{
this->mData.clear();
}
//-----------------------------------------------------------------------------
void BitmapData::swapBytes()
{
for (int i = 0; i < this->mData.count(); i++)
{
quint32 value = this->mData.at(i);
quint32 b = value;
if (this->mBlockSize == 32)
{
b = 0;
b |= (value & 0x000000ff) << 24;
b |= (value & 0x0000ff00) << 8;
b |= (value & 0x00ff0000) >> 8;
b |= (value & 0xff000000) >> 24;
}
if (this->mBlockSize == 16)
{
b = 0;
b |= (value & 0x000000ff) << 8;
b |= (value & 0x0000ff00) >> 8;
}
this->mData[i] = b;
}
}
//-----------------------------------------------------------------------------
void BitmapData::mirrorBytes()
{
quint32 mask = 0x80808080;
for (int i = 0; i < this->mData.count(); i++)
{
quint32 value = this->mData.at(i);
quint32 b = 0;
b |= (value & (mask >> 0)) >> 7;
b |= (value & (mask >> 1)) >> 5;
b |= (value & (mask >> 2)) >> 3;
b |= (value & (mask >> 3)) >> 1;
b |= (value & (mask >> 4)) << 1;
b |= (value & (mask >> 5)) << 3;
b |= (value & (mask >> 6)) << 5;
b |= (value & (mask >> 7)) << 7;
this->mData[i] = b;
}
}
//-----------------------------------------------------------------------------