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using comparison macro for tests referencing string views move all local code related to unity to a separate object
15 lines
208 B
C
15 lines
208 B
C
// minimal set of functions that are supposed to be linked with the unity.c
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void setUp(void) {
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}
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void tearDown(void) {
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}
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void suiteSetUp(void) {
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}
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int suiteTearDown(int failures) {
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return failures;
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}
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