Files
TTGO_TWatch_Library/examples/NES/controller.cpp
2020-11-04 10:31:51 +08:00

197 lines
5.7 KiB
C++

#include <Arduino.h>
#include "config.h"
/* controller is GPIO */
#if defined(HW_CONTROLLER_GPIO)
extern "C" void controller_init()
{
#if defined(HW_CONTROLLER_GPIO_ANALOG_JOYSTICK)
pinMode(HW_CONTROLLER_GPIO_UP_DOWN, INPUT);
pinMode(HW_CONTROLLER_GPIO_LEFT_RIGHT, INPUT);
#else /* !defined(HW_CONTROLLER_GPIO_ANALOG_JOYSTICK) */
pinMode(HW_CONTROLLER_GPIO_UP, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_DOWN, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_LEFT, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_RIGHT, INPUT_PULLUP);
#endif /* !defined(HW_CONTROLLER_GPIO_ANALOG_JOYSTICK) */
pinMode(HW_CONTROLLER_GPIO_SELECT, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_START, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_A, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_B, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_X, INPUT_PULLUP);
pinMode(HW_CONTROLLER_GPIO_Y, INPUT_PULLUP);
}
extern "C" uint32_t controller_read_input()
{
uint32_t u, d, l, r, s, t, a, b, x, y;
#if defined(HW_CONTROLLER_GPIO_ANALOG_JOYSTICK)
#if defined(HW_CONTROLLER_GPIO_REVERSE_UP)
int joyY = 4095 - analogRead(HW_CONTROLLER_GPIO_UP_DOWN);
#else /* !defined(HW_CONTROLLER_GPIO_REVERSE_UD) */
int joyY = analogRead(HW_CONTROLLER_GPIO_UP_DOWN);
#endif /* !defined(HW_CONTROLLER_GPIO_REVERSE_UD) */
#if defined(HW_CONTROLLER_GPIO_REVERSE_LF)
int joyX = 4095 - analogRead(HW_CONTROLLER_GPIO_LEFT_RIGHT);
#else /* !defined(HW_CONTROLLER_GPIO_REVERSE_LF) */
int joyX = analogRead(HW_CONTROLLER_GPIO_LEFT_RIGHT);
#endif /* !defined(HW_CONTROLLER_GPIO_REVERSE_LF) */
if (joyY > 2048 + 1024) {
u = 1;
d = 0;
} else if (joyY < 1024) {
u = 0;
d = 1;
} else {
u = 1;
d = 1;
}
if (joyX > 2048 + 1024) {
l = 1;
r = 0;
} else if (joyX < 1024) {
l = 0;
r = 1;
} else {
l = 1;
r = 1;
}
#else /* !defined(HW_CONTROLLER_GPIO_ANALOG_JOYSTICK) */
u = digitalRead(HW_CONTROLLER_GPIO_UP);
d = digitalRead(HW_CONTROLLER_GPIO_DOWN);
l = digitalRead(HW_CONTROLLER_GPIO_LEFT);
r = digitalRead(HW_CONTROLLER_GPIO_RIGHT);
#endif /* !defined(HW_CONTROLLER_GPIO_ANALOG_JOYSTICK) */
s = digitalRead(HW_CONTROLLER_GPIO_SELECT);
t = digitalRead(HW_CONTROLLER_GPIO_START);
a = digitalRead(HW_CONTROLLER_GPIO_A);
b = digitalRead(HW_CONTROLLER_GPIO_B);
x = digitalRead(HW_CONTROLLER_GPIO_X);
y = digitalRead(HW_CONTROLLER_GPIO_Y);
return 0xFFFFFFFF ^ ((!u << 0) | (!d << 1) | (!l << 2) | (!r << 3) | (!s << 4) | (!t << 5) | (!a << 6) | (!b << 7) | (!x << 8) | (!y << 9));
}
/* controller is I2C BBQ10Keyboard */
#elif defined(HW_CONTROLLER_I2C_BBQ10KB)
#include <Wire.h>
#include <BBQ10Keyboard.h>
BBQ10Keyboard keyboard;
static uint32_t value = 0xFFFFFFFF;
extern "C" void controller_init()
{
Wire.begin();
keyboard.begin();
keyboard.setBacklight(0.2f);
}
extern "C" uint32_t controller_read_input()
{
int keyCount = keyboard.keyCount();
while (keyCount--) {
const BBQ10Keyboard::KeyEvent key = keyboard.keyEvent();
String state = "pressed";
if (key.state == BBQ10Keyboard::StateLongPress)
state = "held down";
else if (key.state == BBQ10Keyboard::StateRelease)
state = "released";
// Serial.printf("key: '%c' (dec %d, hex %02x) %s\r\n", key.key, key.key, key.key, state.c_str());
uint32_t bit = 0;
if (key.key != 0) {
switch (key.key) {
case 'w': // up
bit = (1 << 0);
break;
case 'z': // down
bit = (1 << 1);
break;
case 'a': // left
bit = (1 << 2);
break;
case 'd': // right
bit = (1 << 3);
break;
case ' ': // select
bit = (1 << 4);
break;
case 10: // enter -> start
bit = (1 << 5);
break;
case 'k': // A
bit = (1 << 6);
break;
case 'l': // B
bit = (1 << 7);
break;
case 'o': // X
bit = (1 << 8);
break;
case 'p': // Y
bit = (1 << 9);
break;
}
if (key.state == BBQ10Keyboard::StatePress) {
value ^= bit;
} else if (key.state == BBQ10Keyboard::StateRelease) {
value |= bit;
}
}
}
return value;
}
#elif defined(HW_CONTROLLER_DABBLE_APP)
#include <DabbleESP32.h>
extern "C" void controller_init()
{
Dabble.begin("Watch-NES");
}
extern "C" uint32_t controller_read_input()
{
uint32_t u, d, l, r, s, t, a, b, x, y;
Dabble.processInput();
d = GamePad.isUpPressed();
u = GamePad.isDownPressed();
r = GamePad.isLeftPressed();
l = GamePad.isRightPressed();
s = !GamePad.isSelectPressed();
t = !GamePad.isStartPressed();
y = !GamePad.isTrianglePressed();
b = !GamePad.isCrossPressed();
x = !GamePad.isSquarePressed();
a = !GamePad.isCirclePressed();
return 0xFFFFFFFF ^ ((!u << 0) | (!d << 1) | (!l << 2) | (!r << 3) | (!s << 4) | (!t << 5) | (!a << 6) | (!b << 7) | (!x << 8) | (!y << 9));
}
#else /* no controller defined */
extern "C" void controller_init()
{
Serial.printf("GPIO controller disabled in menuconfig; no input enabled.\n");
}
extern "C" uint32_t controller_read_input()
{
return 0xFFFFFFFF;
}
#endif /* no controller defined */