Files
OpenBK7231T_App/src/sim/TextureManager.cpp
2022-11-22 08:54:28 +01:00

19 lines
343 B
C++

#ifdef WINDOWS
#include "TextureManager.h"
#include "Texture.h"
Texture2D *TextureManager::registerTexture(const char *fname) {
for (int i = 0; i < loaded.size(); i++) {
if (!stricmp(loaded[i]->getName(), fname))
return loaded[i];
}
Texture2D *t = new Texture2D();
t->loadTexture(fname);
loaded.push_back(t);
return t;
}
#endif