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https://github.com/chartjs/Chart.js.git
synced 2026-03-03 15:04:03 +01:00
Refactor helpers.canvas.drawPoint() (#5623)
Bring ctx.beginPath() before switch and replace ctx.fillRect()/ctx.strokeRect() with ctx.rect()/ctx.fill() to make it consistent with the other styles. It is also preferable that helpers.canvas.roundedRect() include ctx.closePath() at the end because CanvasRenderingContext2D.rect() closes the subpath. Get rid of ctx.closePath() for cross, crossRot, star, line and dash because these have no closed path shape, and it should be avoided that ctx.closePath() makes a round-trip path.
This commit is contained in:
committed by
Simon Brunel
parent
0963c8f76c
commit
493eaa8424
@@ -41,6 +41,8 @@ var exports = module.exports = {
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ctx.arcTo(x, y + height, x, y + height - r, r);
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ctx.lineTo(x, y + r);
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ctx.arcTo(x, y, x + r, y, r);
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ctx.closePath();
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ctx.moveTo(x, y);
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} else {
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ctx.rect(x, y, width, height);
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}
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@@ -65,77 +67,61 @@ var exports = module.exports = {
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ctx.save();
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ctx.translate(x, y);
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ctx.rotate(rotation * Math.PI / 180);
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ctx.beginPath();
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switch (style) {
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// Default includes circle
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default:
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ctx.beginPath();
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ctx.arc(0, 0, radius, 0, Math.PI * 2);
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ctx.closePath();
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ctx.fill();
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break;
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case 'triangle':
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ctx.beginPath();
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edgeLength = 3 * radius / Math.sqrt(3);
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height = edgeLength * Math.sqrt(3) / 2;
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ctx.moveTo(-edgeLength / 2, height / 3);
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ctx.lineTo(edgeLength / 2, height / 3);
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ctx.lineTo(0, -2 * height / 3);
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ctx.closePath();
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ctx.fill();
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break;
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case 'rect':
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size = 1 / Math.SQRT2 * radius;
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ctx.beginPath();
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ctx.fillRect(-size, -size, 2 * size, 2 * size);
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ctx.strokeRect(-size, -size, 2 * size, 2 * size);
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ctx.rect(-size, -size, 2 * size, 2 * size);
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break;
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case 'rectRounded':
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var offset = radius / Math.SQRT2;
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var leftX = -offset;
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var topY = -offset;
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var sideSize = Math.SQRT2 * radius;
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ctx.beginPath();
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// NOTE(SB) the rounded rect implementation changed to use `arcTo`
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// instead of `quadraticCurveTo` since it generates better results
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// when rect is almost a circle. 0.425 (instead of 0.5) produces
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// results visually closer to the previous impl.
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this.roundedRect(ctx, leftX, topY, sideSize, sideSize, radius * 0.425);
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ctx.closePath();
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ctx.fill();
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break;
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case 'rectRot':
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size = 1 / Math.SQRT2 * radius;
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ctx.beginPath();
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ctx.moveTo(-size, 0);
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ctx.lineTo(0, size);
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ctx.lineTo(size, 0);
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ctx.lineTo(0, -size);
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ctx.closePath();
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ctx.fill();
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break;
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case 'cross':
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ctx.beginPath();
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ctx.moveTo(0, radius);
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ctx.lineTo(0, -radius);
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ctx.moveTo(-radius, 0);
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ctx.lineTo(radius, 0);
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ctx.closePath();
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break;
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case 'crossRot':
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ctx.beginPath();
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xOffset = Math.cos(Math.PI / 4) * radius;
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yOffset = Math.sin(Math.PI / 4) * radius;
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ctx.moveTo(-xOffset, -yOffset);
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ctx.lineTo(xOffset, yOffset);
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ctx.moveTo(-xOffset, yOffset);
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ctx.lineTo(xOffset, -yOffset);
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ctx.closePath();
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break;
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case 'star':
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ctx.beginPath();
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ctx.moveTo(0, radius);
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ctx.lineTo(0, -radius);
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ctx.moveTo(-radius, 0);
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@@ -146,22 +132,18 @@ var exports = module.exports = {
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ctx.lineTo(xOffset, yOffset);
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ctx.moveTo(-xOffset, yOffset);
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ctx.lineTo(xOffset, -yOffset);
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ctx.closePath();
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break;
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case 'line':
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ctx.beginPath();
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ctx.moveTo(-radius, 0);
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ctx.lineTo(radius, 0);
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ctx.closePath();
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break;
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case 'dash':
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ctx.beginPath();
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ctx.moveTo(0, 0);
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ctx.lineTo(radius, 0);
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ctx.closePath();
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break;
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}
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ctx.fill();
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ctx.stroke();
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ctx.restore();
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},
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@@ -224,5 +206,4 @@ helpers.clear = exports.clear;
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helpers.drawRoundedRectangle = function(ctx) {
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ctx.beginPath();
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exports.roundedRect.apply(exports, arguments);
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ctx.closePath();
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};
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@@ -232,11 +232,11 @@ describe('Point element tests', function() {
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name: 'beginPath',
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args: []
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}, {
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name: 'fillRect',
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name: 'rect',
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args: [0 - 1 / Math.SQRT2 * 2, 0 - 1 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2]
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}, {
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name: 'strokeRect',
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args: [0 - 1 / Math.SQRT2 * 2, 0 - 1 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2]
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name: 'fill',
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args: []
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}, {
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name: 'stroke',
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args: []
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@@ -358,8 +358,8 @@ describe('Point element tests', function() {
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name: 'lineTo',
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args: [2, 0],
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}, {
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name: 'closePath',
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args: [],
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name: 'fill',
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args: []
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}, {
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name: 'stroke',
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args: []
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@@ -406,8 +406,8 @@ describe('Point element tests', function() {
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name: 'lineTo',
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args: [0 + Math.cos(Math.PI / 4) * 2, 0 - Math.sin(Math.PI / 4) * 2],
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}, {
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name: 'closePath',
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args: [],
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name: 'fill',
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args: []
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}, {
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name: 'stroke',
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args: []
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@@ -466,8 +466,8 @@ describe('Point element tests', function() {
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name: 'lineTo',
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args: [0 + Math.cos(Math.PI / 4) * 2, 0 - Math.sin(Math.PI / 4) * 2],
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}, {
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name: 'closePath',
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args: [],
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name: 'fill',
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args: []
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}, {
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name: 'stroke',
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args: []
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@@ -508,8 +508,8 @@ describe('Point element tests', function() {
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name: 'lineTo',
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args: [2, 0],
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}, {
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name: 'closePath',
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args: [],
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name: 'fill',
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args: []
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}, {
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name: 'stroke',
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args: []
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@@ -550,8 +550,8 @@ describe('Point element tests', function() {
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name: 'lineTo',
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args: [2, 0],
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}, {
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name: 'closePath',
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args: [],
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name: 'fill',
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args: []
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}, {
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name: 'stroke',
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args: []
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@@ -113,7 +113,6 @@ describe('Deprecations', function() {
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var calls = ctx.getCalls();
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expect(calls[0]).toEqual({name: 'beginPath', args: []});
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expect(calls[calls.length - 1]).toEqual({name: 'closePath', args: []});
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expect(Chart.helpers.canvas.roundedRect).toHaveBeenCalledWith(ctx, 10, 20, 30, 40, 5);
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});
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});
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@@ -36,7 +36,9 @@ describe('Chart.helpers.canvas', function() {
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{name: 'lineTo', args: [15, 60]},
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{name: 'arcTo', args: [10, 60, 10, 55, 5]},
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{name: 'lineTo', args: [10, 25]},
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{name: 'arcTo', args: [10, 20, 15, 20, 5]}
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{name: 'arcTo', args: [10, 20, 15, 20, 5]},
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{name: 'closePath', args: []},
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{name: 'moveTo', args: [10, 20]}
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]);
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});
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it('should optimize path if radius is 0', function() {
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