Refactor helpers.canvas.drawPoint() (#5623)

Bring ctx.beginPath() before switch and replace ctx.fillRect()/ctx.strokeRect() with ctx.rect()/ctx.fill() to make it consistent with the other styles. It is also preferable that helpers.canvas.roundedRect() include ctx.closePath() at the end because CanvasRenderingContext2D.rect() closes the subpath.

Get rid of ctx.closePath() for cross, crossRot, star, line and dash because these have no closed path shape, and it should be avoided that ctx.closePath() makes a round-trip path.
This commit is contained in:
Akihiko Kusanagi
2018-07-29 16:31:28 +07:00
committed by Simon Brunel
parent 0963c8f76c
commit 493eaa8424
4 changed files with 21 additions and 39 deletions

View File

@@ -41,6 +41,8 @@ var exports = module.exports = {
ctx.arcTo(x, y + height, x, y + height - r, r);
ctx.lineTo(x, y + r);
ctx.arcTo(x, y, x + r, y, r);
ctx.closePath();
ctx.moveTo(x, y);
} else {
ctx.rect(x, y, width, height);
}
@@ -65,77 +67,61 @@ var exports = module.exports = {
ctx.save();
ctx.translate(x, y);
ctx.rotate(rotation * Math.PI / 180);
ctx.beginPath();
switch (style) {
// Default includes circle
default:
ctx.beginPath();
ctx.arc(0, 0, radius, 0, Math.PI * 2);
ctx.closePath();
ctx.fill();
break;
case 'triangle':
ctx.beginPath();
edgeLength = 3 * radius / Math.sqrt(3);
height = edgeLength * Math.sqrt(3) / 2;
ctx.moveTo(-edgeLength / 2, height / 3);
ctx.lineTo(edgeLength / 2, height / 3);
ctx.lineTo(0, -2 * height / 3);
ctx.closePath();
ctx.fill();
break;
case 'rect':
size = 1 / Math.SQRT2 * radius;
ctx.beginPath();
ctx.fillRect(-size, -size, 2 * size, 2 * size);
ctx.strokeRect(-size, -size, 2 * size, 2 * size);
ctx.rect(-size, -size, 2 * size, 2 * size);
break;
case 'rectRounded':
var offset = radius / Math.SQRT2;
var leftX = -offset;
var topY = -offset;
var sideSize = Math.SQRT2 * radius;
ctx.beginPath();
// NOTE(SB) the rounded rect implementation changed to use `arcTo`
// instead of `quadraticCurveTo` since it generates better results
// when rect is almost a circle. 0.425 (instead of 0.5) produces
// results visually closer to the previous impl.
this.roundedRect(ctx, leftX, topY, sideSize, sideSize, radius * 0.425);
ctx.closePath();
ctx.fill();
break;
case 'rectRot':
size = 1 / Math.SQRT2 * radius;
ctx.beginPath();
ctx.moveTo(-size, 0);
ctx.lineTo(0, size);
ctx.lineTo(size, 0);
ctx.lineTo(0, -size);
ctx.closePath();
ctx.fill();
break;
case 'cross':
ctx.beginPath();
ctx.moveTo(0, radius);
ctx.lineTo(0, -radius);
ctx.moveTo(-radius, 0);
ctx.lineTo(radius, 0);
ctx.closePath();
break;
case 'crossRot':
ctx.beginPath();
xOffset = Math.cos(Math.PI / 4) * radius;
yOffset = Math.sin(Math.PI / 4) * radius;
ctx.moveTo(-xOffset, -yOffset);
ctx.lineTo(xOffset, yOffset);
ctx.moveTo(-xOffset, yOffset);
ctx.lineTo(xOffset, -yOffset);
ctx.closePath();
break;
case 'star':
ctx.beginPath();
ctx.moveTo(0, radius);
ctx.lineTo(0, -radius);
ctx.moveTo(-radius, 0);
@@ -146,22 +132,18 @@ var exports = module.exports = {
ctx.lineTo(xOffset, yOffset);
ctx.moveTo(-xOffset, yOffset);
ctx.lineTo(xOffset, -yOffset);
ctx.closePath();
break;
case 'line':
ctx.beginPath();
ctx.moveTo(-radius, 0);
ctx.lineTo(radius, 0);
ctx.closePath();
break;
case 'dash':
ctx.beginPath();
ctx.moveTo(0, 0);
ctx.lineTo(radius, 0);
ctx.closePath();
break;
}
ctx.fill();
ctx.stroke();
ctx.restore();
},
@@ -224,5 +206,4 @@ helpers.clear = exports.clear;
helpers.drawRoundedRectangle = function(ctx) {
ctx.beginPath();
exports.roundedRect.apply(exports, arguments);
ctx.closePath();
};

View File

@@ -232,11 +232,11 @@ describe('Point element tests', function() {
name: 'beginPath',
args: []
}, {
name: 'fillRect',
name: 'rect',
args: [0 - 1 / Math.SQRT2 * 2, 0 - 1 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2]
}, {
name: 'strokeRect',
args: [0 - 1 / Math.SQRT2 * 2, 0 - 1 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2, 2 / Math.SQRT2 * 2]
name: 'fill',
args: []
}, {
name: 'stroke',
args: []
@@ -358,8 +358,8 @@ describe('Point element tests', function() {
name: 'lineTo',
args: [2, 0],
}, {
name: 'closePath',
args: [],
name: 'fill',
args: []
}, {
name: 'stroke',
args: []
@@ -406,8 +406,8 @@ describe('Point element tests', function() {
name: 'lineTo',
args: [0 + Math.cos(Math.PI / 4) * 2, 0 - Math.sin(Math.PI / 4) * 2],
}, {
name: 'closePath',
args: [],
name: 'fill',
args: []
}, {
name: 'stroke',
args: []
@@ -466,8 +466,8 @@ describe('Point element tests', function() {
name: 'lineTo',
args: [0 + Math.cos(Math.PI / 4) * 2, 0 - Math.sin(Math.PI / 4) * 2],
}, {
name: 'closePath',
args: [],
name: 'fill',
args: []
}, {
name: 'stroke',
args: []
@@ -508,8 +508,8 @@ describe('Point element tests', function() {
name: 'lineTo',
args: [2, 0],
}, {
name: 'closePath',
args: [],
name: 'fill',
args: []
}, {
name: 'stroke',
args: []
@@ -550,8 +550,8 @@ describe('Point element tests', function() {
name: 'lineTo',
args: [2, 0],
}, {
name: 'closePath',
args: [],
name: 'fill',
args: []
}, {
name: 'stroke',
args: []

View File

@@ -113,7 +113,6 @@ describe('Deprecations', function() {
var calls = ctx.getCalls();
expect(calls[0]).toEqual({name: 'beginPath', args: []});
expect(calls[calls.length - 1]).toEqual({name: 'closePath', args: []});
expect(Chart.helpers.canvas.roundedRect).toHaveBeenCalledWith(ctx, 10, 20, 30, 40, 5);
});
});

View File

@@ -36,7 +36,9 @@ describe('Chart.helpers.canvas', function() {
{name: 'lineTo', args: [15, 60]},
{name: 'arcTo', args: [10, 60, 10, 55, 5]},
{name: 'lineTo', args: [10, 25]},
{name: 'arcTo', args: [10, 20, 15, 20, 5]}
{name: 'arcTo', args: [10, 20, 15, 20, 5]},
{name: 'closePath', args: []},
{name: 'moveTo', args: [10, 20]}
]);
});
it('should optimize path if radius is 0', function() {