removeDirectory($this->getRuntimePath()); $this->removeDirectory($this->getAssetPath()); } protected function removeDirectory($path) { if(is_dir($path) && ($folder=@opendir($path))!==false) { while($entry=@readdir($folder)) { if($entry[0]==='.') continue; $p=$path.DIRECTORY_SEPARATOR.$entry; if(is_dir($p)) $this->removeDirectory($p); @unlink($p); } @closedir($folder); } } public function getAssetPath() { return dirname(__FILE__).DIRECTORY_SEPARATOR.'assets'; } public function getRuntimePath() { return dirname(__FILE__).DIRECTORY_SEPARATOR.'runtime'; } public function getBasePath() { return dirname(__FILE__); } public function setBasePath($value) { } public function loadGlobalState() { parent::loadGlobalState(); } public function saveGlobalState() { parent::saveGlobalState(); } }