--- title: Using Libraries --- # Using Libraries XOD includes a package manager as an essential part of its ecosystem. The package manager stores _libraries_ in the cloud which are collections of ready-to-use nodes for interfacing with hardware, performing computations, building logic, etc. Anyone may create and publish a library. You can [make and share a library](../creating-libraries/), too. Before that, check what's already been done. The chances are that someone has already implemented the node you're looking for. Use the [library explorer](/libs/) on the XOD site or search the [forum](https://forum.xod.io). ## Installing a library Each library has a full name in the format `owner-name/lib-name`, where `owner-name` defines the Xoder who published it while `lib-name` is what he or she called the library. In XOD IDE, hit “File → Add Library” and enter the full library name to install it into your workspace. You'll see a new entry in the project browser panel with a spinning wheel. A few seconds later, you should see a message about successful installation. ![Screencast](./screencast.gif) That's it! You're ready to use nodes from the newly installed library.
Note There are libraries by someone called “xod”: `xod/bits`, `xod/units`, and so on. They are regular libraries although installed automatically along with XOD. Together they form the XOD _standard library_.
## Upgrading and downgrading Every library has a version number attached at the moment of publication. A particular library, say `bob/cool-lib`, can be published by `bob` multiple times, i.e., it has multiple versions. That's a way for library authors to add updates, improvements, and fixes to their libraries. XOD employs the so-called “[semver](https://semver.org/)” convention: the version numbers consist of three parts separated by dots. For example, 2.4.1. When adding a library, you can force a particular version to be installed by adding the `@` sign and the desired version: `bob/cool-lib@2.4.1`. Installing a version that differs from the version already installed will override the local library. This is a way that you can upgrade and downgrade. To keep things under control, XOD does not support multiple side-by-side copies of the same library at different versions by design. There's a special version tag `latest` which corresponds to the greatest version of a given library. When you hit “File → Add Library” and enter just `bob/cool-lib`, it has the same effect as entering `bob/cool-lib@latest`. Therefore, you can add an already-installed library again at `latest` to upgrade it to the latest version if new library releases were made after you've installed it for the first time. A library published with a particular version will never change. Deleting and overriding a version in the cloud is prohibited. So, if you used a node from some library, you can be sure you'll find it there at any moment in the future. ## Deleting libraries The browser version of XOD IDE does not store installed libraries across launches. Every time you reload a tab with XOD IDE, all third-party libraries disappear. Only the libraries an opened project depends on are automatically installed again. So, to delete a library from the browser-based IDE, reload the IDE. The desktop version is different. When you add a library, its copy is stored locally at `/__lib__`, where `` is a current XOD workspace path (defaults to `/xod`). All libraries from this directory show up in the project browser when IDE starts. To delete a library: 1. close IDE; 2. remove the corresponding library subdirectory with your file manager; 3. start IDE. If you accidentally deleted a library your project depends on, it will be installed again automatically when you open the project, recovering the problem.