mirror of
https://github.com/riuson/lcd-image-converter.git
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100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
/*
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* LCD Image Converter. Converts images and fonts for embedded applications.
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* Copyright (C) 2012 riuson
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* mailto: riuson@gmail.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/
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*/
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#ifndef CONVERSION_OPTIONS_H
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#define CONVERSION_OPTIONS_H
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//------------------------------------------------------------------------------
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#include <QtGlobal>
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//------------------------------------------------------------------------------
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namespace ConversionOptions {
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//------------------------------------------------------------------------------
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enum ConversionType
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{
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ConversionTypeMonochrome = 0,
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ConversionTypeGrayscale = 1,
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ConversionTypeColor = 2
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};
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//-----------------------------------------------------------------------------
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enum MonochromeType
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{
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MonochromeTypeEdge = 0,
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MonochromeTypeDiffuseDither = 1,
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MonochromeTypeOrderedDither = 2,
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MonochromeTypeThresholdDither = 3
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};
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//-----------------------------------------------------------------------------
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enum ColorsOrder
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{
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ColorsOrderRGB = 0,
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ColorsOrderRBG = 1,
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ColorsOrderGRB = 2,
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ColorsOrderGBR = 3,
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ColorsOrderBRG = 4,
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ColorsOrderBGR = 5
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};
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//-----------------------------------------------------------------------------
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enum BytesOrder
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{
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BytesOrderLittleEndian = 0,
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BytesOrderBigEndian = 1
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};
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//-----------------------------------------------------------------------------
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enum DataBlockSize
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{
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Data8 = 0,
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Data16 = 1,
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Data24 = 2,
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Data32 = 3
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};
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//------------------------------------------------------------------------------
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enum Rotate
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{
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RotateNone = 0,
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Rotate90 = 1,
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Rotate180 = 2,
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Rotate270 = 3
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};
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//------------------------------------------------------------------------------
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enum ScanMainDirection
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{
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TopToBottom = 0,
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BottomToTop = 1,
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LeftToRight = 2,
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RightToLeft = 3
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};
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//------------------------------------------------------------------------------
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enum ScanSubDirection
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{
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Forward = 0,
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Backward = 1
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};
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//------------------------------------------------------------------------------
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enum CharactersSortOrder
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{
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CharactersSortNone = 0,
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CharactersSortAscending = 1,
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CharactersSortDescending = 2
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};
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//------------------------------------------------------------------------------
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} // end of namespace
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//------------------------------------------------------------------------------
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#endif // CONVERSION_OPTIONS_H
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