mirror of
https://github.com/mcore1976/jammer.git
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96 lines
2.8 KiB
C
96 lines
2.8 KiB
C
/*
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* 433 MHz key fob jammer based on ATTINY13A and FS1000A RF transmitting module
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* PIN B2 of ATTINY13A is connected to DATA IN of FS1000A transmitter board
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* both ATTINY13 and FS1000A are connected to 5V power supply
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* internal clock 9.6MHz with division by 8 = 1.2MHz effective clock
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*
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*/
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#include <stdint.h>
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#include <avr/io.h>
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#include <util/delay.h>
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#define FS1000A_DATA_HIGH() (PORTB |= _BV(FS1000A_DATA_PIN))
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#define FS1000A_DATA_LOW() (PORTB &= ~_BV(FS1000A_DATA_PIN))
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#define FS1000A_DATA_OUTPUT() (DDRB |= _BV(FS1000A_DATA_PIN))
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// Main Settings
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#define FS1000A_DATA_PIN PB2
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int main(void)
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{
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uint8_t widthsize;
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uint8_t sequence;
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uint8_t duration;
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// SET OUTPUT PIN TO STEER FS1000A DATA IN
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FS1000A_DATA_OUTPUT();
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FS1000A_DATA_LOW();
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/* neverending loop */
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while (1) {
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widthsize = 0;
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sequence = 0;
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duration = 0;
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// generating SQUARE WAVE for FS1000A DATA INPUT
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// we send 50 sequences of 3 pulses different width ( from 50us to 2.5 ms )
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// to generate enough distortion on 433 MHz frequency
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// and get widest possible bandwith covered on spectrum
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for(sequence=1; sequence<50; sequence++)
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{
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// only 10 pulses for each width
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for(duration=1; duration<=3; duration++)
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{
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FS1000A_DATA_HIGH(); // bring DATA PIN up
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// starting from 50usec width Pulses
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for(widthsize=1; widthsize<=(1+sequence); widthsize++)
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{
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// Generated by delay loop calculator
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// at http://www.bretmulvey.com/avrdelay.html
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//
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// Delay 60 cycles
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// 50us at 1.2 MHz
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asm volatile (
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" ldi r18, 20" "\n"
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"1: dec r18" "\n"
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" brne 1b" "\n"
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);
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}; // end of widthsize for loop
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FS1000A_DATA_LOW(); // drag DATA PIN down
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// starting from 50usec Pulses
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for(widthsize=1; widthsize<=(1+sequence); widthsize++)
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{
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// Generated by delay loop calculator
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// at http://www.bretmulvey.com/avrdelay.html
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//
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// Delay 60 cycles
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// 50us at 1.2 MHz
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asm volatile (
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" ldi r18, 20" "\n"
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"1: dec r18" "\n"
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" brne 1b" "\n"
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);
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}; // end of WIDTHSIZE variable for loop
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}; // end of DURATION loop
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}; // end of SEQUENCE variable loop
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}; // neverending loop
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}; // end of MAIN
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