Files
inspectrum/inputsource.cpp

159 lines
4.8 KiB
C++

#include "inputsource.h"
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/stat.h>
static const double Tau = M_PI * 2.0;
InputSource::InputSource(const char *filename, int fft_size) {
m_fft_size = fft_size;
m_file = fopen(filename, "rb");
if (m_file == nullptr)
throw "Error opening file";
struct stat sb;
if (fstat(fileno(m_file), &sb) != 0)
throw "Error fstating file";
m_file_size = sb.st_size;
m_data = (fftwf_complex*)mmap(NULL, m_file_size, PROT_READ, MAP_SHARED, fileno(m_file), 0);
if (m_data == 0)
throw "Error mmapping file";
m_fftw_in = (fftwf_complex*)fftwf_malloc(sizeof(fftwf_complex) * m_fft_size);
m_fftw_out = (fftwf_complex*)fftwf_malloc(sizeof(fftwf_complex) * m_fft_size);
m_fftw_plan = fftwf_plan_dft_1d(m_fft_size, m_fftw_in, m_fftw_out, FFTW_FORWARD, FFTW_MEASURE);
m_window.reset(new float[m_fft_size]);
for (int i = 0; i < m_fft_size; i++) {
m_window[i] = 0.5f * (1.0f - cos(Tau * i / (m_fft_size - 1)));
}
m_zoom = 0;
m_max_zoom = floor(log2(m_fft_size));
}
InputSource::~InputSource() {
fftwf_destroy_plan(m_fftw_plan);
fftwf_free(m_fftw_in);
fftwf_free(m_fftw_out);
free(m_output_cache);
munmap(m_data, m_file_size);
fclose(m_file);
}
void InputSource::GetViewport(float *dest, int x, int y, int width, int height, int zoom) {
int crossover_start_lines = 0;
int crossover_end_lines = 0;
if (m_output_cache != nullptr && m_cache_valid) {
// Scroll down, with at least some of previous cache still in view
if (m_prev_y <= y && y < m_prev_y + m_prev_height) {
float *crossover_start = m_output_cache + (y - m_prev_y) * m_fft_size;
int crossover_lines;
// This covers the case of a window size reduction
if (y + height < m_prev_y + m_prev_height) {
crossover_lines = (m_prev_y + height - y);
} else {
crossover_lines = (m_prev_y + m_prev_height - y);
}
int crossover_length = crossover_lines * m_fft_size * sizeof(float);
memcpy(dest, crossover_start, crossover_length);
crossover_start_lines = crossover_lines;
// Scroll up
} else if (y <= m_prev_y && m_prev_y < y + height) {
float *crossover_start = dest + (m_prev_y - y) * m_fft_size;
int crossover_lines = y + height - m_prev_y;
int crossover_length = crossover_lines * m_fft_size * sizeof(float);
memcpy(crossover_start, m_output_cache, crossover_length);
crossover_end_lines = crossover_lines;
}
}
if (m_output_cache == nullptr || height != m_prev_height) {
m_output_cache = (float*)realloc(m_output_cache, m_fft_size * height * sizeof(float));
}
m_prev_y = y;
m_prev_height = height;
float *cache_ptr = m_output_cache;
y += crossover_start_lines;
height -= crossover_start_lines;
height -= crossover_end_lines;
dest += crossover_start_lines * m_fft_size;
cache_ptr += crossover_start_lines * m_fft_size;
fftwf_complex *sample_ptr = &m_data[y * GetFFTStride()];
for (int i = 0; i < height; i++) {
// Abort if sampling more data than is actually available
if (sample_ptr > m_data + (m_file_size/sizeof(fftwf_complex)))
break;
memcpy(m_fftw_in, sample_ptr, m_fft_size * sizeof(fftwf_complex));
// Apply window
for (int j = 0; j < m_fft_size; j++) {
m_fftw_in[j][0] *= m_window[j];
m_fftw_in[j][1] *= m_window[j];
}
fftwf_execute(m_fftw_plan);
for (int j = x; j < width; j++) {
int k = (j + m_fft_size / 2) % m_fft_size;
float re = m_fftw_out[k][0];
float im = m_fftw_out[k][1];
float mag = sqrt(re * re + im * im) / m_fft_size;
float magdb = 10 * log2(mag) / log2(10);
*dest = magdb;
dest++;
*cache_ptr = magdb;
cache_ptr++;
}
sample_ptr += GetFFTStride();
}
m_cache_valid = true;
}
int InputSource::GetHeight() {
int lines = m_file_size / sizeof(fftwf_complex) / GetFFTStride();
// Force height to be a multiple of overlap size
return (lines / GetFFTStride()) * GetFFTStride();
}
int InputSource::GetWidth() {
return m_fft_size;
}
bool InputSource::ZoomIn() {
m_zoom++;
if (m_zoom > m_max_zoom) {
m_zoom = m_max_zoom;
return false;
}
m_cache_valid = false;
return true;
}
bool InputSource::ZoomOut() {
m_zoom--;
if (m_zoom < 0) {
m_zoom = 0;
return false;
}
m_cache_valid = false;
return true;
}
int InputSource::GetFFTStride() {
return m_fft_size / pow(2, m_zoom);
}