#include "inputsource.h" #include #include #include #include #include static const double Tau = M_PI * 2.0; InputSource::InputSource(const char *filename, int fft_size) { m_fft_size = fft_size; m_file = fopen(filename, "rb"); // TODO: throw exception if failed struct stat sb; fstat(fileno(m_file), &sb); // TODO: throw exception if failed m_file_size = sb.st_size; m_data = (fftwf_complex*)mmap(NULL, m_file_size, PROT_READ, MAP_SHARED, fileno(m_file), 0); // TODO: throw exception if failed m_fftw_in = (fftwf_complex*)fftwf_malloc(sizeof(fftwf_complex) * m_fft_size); m_fftw_out = (fftwf_complex*)fftwf_malloc(sizeof(fftwf_complex) * m_fft_size); m_fftw_plan = fftwf_plan_dft_1d(m_fft_size, m_fftw_in, m_fftw_out, FFTW_FORWARD, FFTW_MEASURE); m_window = new float[m_fft_size]; for (int i = 0; i < m_fft_size; i++) { m_window[i] = 0.5f * (1.0f - cos(Tau * i / (m_fft_size - 1))); } m_zoom = 0; m_max_zoom = floor(log2(m_fft_size)); } InputSource::~InputSource() { delete[] m_window; fftwf_destroy_plan(m_fftw_plan); fftwf_free(m_fftw_in); fftwf_free(m_fftw_out); munmap(m_data, m_file_size); fclose(m_file); } void InputSource::GetViewport(float *dest, int x, int y, int width, int height, int zoom) { fftwf_complex *sample_ptr = &m_data[y * GetOverlap()]; for (int i = 0; i < height; i++) { memcpy(m_fftw_in, sample_ptr, m_fft_size * sizeof(fftw_complex)); // Apply window for (int j = 0; j < m_fft_size; j++) { m_fftw_in[j][0] *= m_window[j]; m_fftw_in[j][1] *= m_window[j]; } fftwf_execute(m_fftw_plan); for (int j = x; j < width; j++) { int k = (j + m_fft_size / 2) % m_fft_size; float re = m_fftw_out[k][0]; float im = m_fftw_out[k][1]; float mag = sqrt(re * re + im * im) / m_fft_size; float magdb = 10 * log(mag); *dest = magdb; dest++; } sample_ptr += GetOverlap(); } } int InputSource::GetHeight() { int lines = m_file_size / sizeof(fftwf_complex) / GetOverlap(); // Force height to be a multiple of overlap size return (lines / GetOverlap()) * GetOverlap(); } int InputSource::GetWidth() { return m_fft_size; } bool InputSource::ZoomIn() { m_zoom++; if (m_zoom > m_max_zoom) { m_zoom = m_max_zoom; return false; } return true; } bool InputSource::ZoomOut() { m_zoom--; if (m_zoom < 0) { m_zoom = 0; return false; } return true; } int InputSource::GetOverlap() { return m_fft_size / pow(2, m_zoom); }