//AUTOGENERATED FILE FROM png2asset
// Conversion args: /sprite_slon.png -c /sprite_slon_2.c -sh 48 -spr8x16 -noflip

#ifndef METASPRITE_sprite_slon_2_H
#define METASPRITE_sprite_slon_2_H

#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>

#define sprite_slon_2_TILE_ORIGIN 0
#define sprite_slon_2_TILE_W 8
#define sprite_slon_2_TILE_H 16
#define sprite_slon_2_WIDTH 64
#define sprite_slon_2_HEIGHT 48
#define sprite_slon_2_TILE_COUNT 60
#define sprite_slon_2_PALETTE_COUNT 1
#define sprite_slon_2_COLORS_PER_PALETTE 4
#define sprite_slon_2_TOTAL_COLORS 4
#define sprite_slon_2_PIVOT_X 32
#define sprite_slon_2_PIVOT_Y 24
#define sprite_slon_2_PIVOT_W 64
#define sprite_slon_2_PIVOT_H 48
extern const metasprite_t* const sprite_slon_2_metasprites[5];

BANKREF_EXTERN(sprite_slon_2)

extern const palette_color_t sprite_slon_2_palettes[4];
extern const uint8_t sprite_slon_2_tiles[960];

#endif
