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* garland: fix issue with division by zero in first scene setup * garland: update setters code * garland: fix web UI * garland: update scene default settings * garland: update palettes, add random run animation * garland: enable and update anim_glow * garland: update anim_spread * garland: add anim_crossing * garland: get rid of redundant variables in main class * garland: provide anims with all palettes * garland: unify anim_waves and anim_run to use ColorWave class * garland: update format for color_wave.h and garland.cpp * graland: update anim code with clear rands and auto counters * garland: implement pixel caching for color waves to reduce redundant calculations * garland: fix anim dolphins out of range issue * garland: tune anim comets * garland: combine all wave-based anims; add wave comet anim * garland: fixes for PR notes