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* Telnet rewrite, no longer using ESPAsyncTCP * Support two telnet server implementations * Clean up diff * Update types, no free() calls, cleanup * Use std::unique_ptr * Fix nullptr checks * Fix double log with async server * Common new connection method * use same connected() check as sync variant * fixup! use same connected() check as sync variant * Fix compile issue, close connection in case of timeout and when max connections reached * Use AyncsClient* in function call * Allow overriding telnet port + max clients * Do not allocate 512 bytes by default * Use TERMINAL_BUFFER_SIZE