#include "include/unit.h" #include namespace womolin::board::simulation { bool Relay::UpdateUnitSignalSetReset( std::string & key, std::string & value ) { std::cout << key << ":" << value << std::endl; return false; } bool Relay::UpdateUnitSignalOnOff( std::string & key, std::string & value ) { std::cout << key << ":" << value << std::endl; return false; } bool Relay::UpdateUnitSignalCloseOpen( std::string & key, std::string & value ) { std::cout << key << ":" << value << std::endl; return false; } }