Files
PartDB-3D/SMD_Packages/VLM0806_Housing_Handsoldering.x3d
2016-12-16 18:54:12 +01:00

150 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' profile='Full' version='3.0' xsd:noNamespaceSchemaLocation='http://www.web3d.org/specifications/x3d-3.0.xsd'>
<Scene DEF='scene'>
<Transform DEF='window3c'>
<Shape>
<Appearance>
<Material DEF='pin' ambientIntensity='0.88012' diffuseColor='0.84682 0.84682 0.84682' emissiveColor='0.000796537 0.001 0.000968698' shininess='0.773333' specularColor='0.78022 0.78022 0.78022'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.2 0.328038 0.124958 -0.2 0.428038 0.124958 -0.1 0.428038 0.124958 -0.1 0.328038 0.124958 -0.2 0.328038 0.0749578 -0.2 0.428038 0.0749578 -0.1 0.428038 0.0749578 -0.1 0.328038 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window3d'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='0.1 0.328038 0.124958 0.1 0.428038 0.124958 0.2 0.428038 0.124958 0.2 0.328038 0.124958 0.1 0.328038 0.0749578 0.1 0.428038 0.0749578 0.2 0.428038 0.0749578 0.2 0.328038 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window3b'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.326548 0.135715 0.124958 -0.326548 0.235715 0.124958 -0.226548 0.235715 0.124958 -0.226548 0.135715 0.124958 -0.326548 0.135715 0.0749578 -0.326548 0.235715 0.0749578 -0.226548 0.235715 0.0749578 -0.226548 0.135715 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window3a'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='0.229175 0.135715 0.124958 0.229175 0.235715 0.124958 0.329175 0.235715 0.124958 0.329175 0.135715 0.124958 0.229175 0.135715 0.0749578 0.229175 0.235715 0.0749578 0.329175 0.235715 0.0749578 0.329175 0.135715 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window2b'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.326548 -0.244033 0.124958 -0.326548 -0.144033 0.124958 -0.226548 -0.144033 0.124958 -0.226548 -0.244033 0.124958 -0.326548 -0.244033 0.0749578 -0.326548 -0.144033 0.0749578 -0.226548 -0.144033 0.0749578 -0.226548 -0.244033 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window1b'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='0.229175 -0.244033 0.124958 0.229175 -0.144033 0.124958 0.329175 -0.144033 0.124958 0.329175 -0.244033 0.124958 0.229175 -0.244033 0.0749578 0.229175 -0.144033 0.0749578 0.329175 -0.144033 0.0749578 0.329175 -0.244033 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window2a'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.2 -0.432552 0.124958 -0.2 -0.332552 0.124958 -0.1 -0.332552 0.124958 -0.1 -0.432552 0.124958 -0.2 -0.432552 0.0749578 -0.2 -0.332552 0.0749578 -0.1 -0.332552 0.0749578 -0.1 -0.432552 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='window1a'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='0.1 -0.432552 0.124958 0.1 -0.332552 0.124958 0.2 -0.332552 0.124958 0.2 -0.432552 0.124958 0.1 -0.432552 0.0749578 0.1 -0.332552 0.0749578 0.2 -0.332552 0.0749578 0.2 -0.432552 0.0749578'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='pin1'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='0.1 -0.35 0.04 0.1 -0.15 0.04 0.25 -0.15 0.04 0.25 -0.35 0.04 0.1 -0.35 0.02 0.1 -0.15 0.02 0.25 -0.15 0.02 0.25 -0.35 0.02'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='pin3'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.25 0.15 0.04 -0.25 0.35 0.04 0.25 0.35 0.04 0.25 0.15 0.04 -0.25 0.15 0.02 -0.25 0.35 0.02 0.25 0.35 0.02 0.25 0.15 0.02'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform>
<Shape>
<Appearance>
<Material DEF='body' ambientIntensity='0.819608' diffuseColor='0.0733333 0.0733333 0.0733333' shininess='0.24' specularColor='0.406667 0.406667 0.406667'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.325 -0.425 0.411 -0.325 0.425 0.411 0.325 0.425 0.411 0.325 -0.425 0.411 -0.325 -0.425 0.021 -0.325 0.425 0.021 0.325 0.425 0.021 0.325 -0.425 0.021'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0 0 0 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform DEF='pin2'>
<Shape>
<Appearance>
<Material USE='pin'/>
</Appearance>
<IndexedFaceSet normalIndex='2 5 17 14 -1 0 9 6 3 -1 1 12 22 11 -1 4 8 19 15 -1 7 10 21 18 -1 13 16 20 23 -1' colorIndex='0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1' coordIndex='0 1 5 4 -1 0 3 2 1 -1 0 4 7 3 -1 1 2 6 5 -1 2 3 7 6 -1 4 5 6 7 -1'>
<Coordinate point='-0.25 -0.35 0.04 -0.25 -0.15 0.04 -0.1 -0.15 0.04 -0.1 -0.35 0.04 -0.25 -0.35 0.02 -0.25 -0.15 0.02 -0.1 -0.15 0.02 -0.1 -0.35 0.02'/>
<Normal vector='0 0 1 0 -1 0 -1 0 0 0 0 1 0 1 0 -1 0 0 0 0 1 1 0 0 0 1 0 0 0 1 1 0 0 0 -1 0 0 -1 0 0 0 -1 -1 0 0 0 1 0 0 0 -1 -1 0 0 1 0 0 0 1 0 0 0 -1 1 0 0 0 -1 0 0 0 -1'/>
<Color color='0.498039 0.592157 0.545098 1 1 1'/>
</IndexedFaceSet>
</Shape>
</Transform>
</Scene>
</X3D>