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Merge pull request #13 from MLXXXp/user_screen_access
Add uView.screenBuffer() for access to screen RAM.
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@@ -904,6 +904,14 @@ void MicroView::flipHorizontal(boolean flip) {
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}
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}
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/** \brief Get pointer to screen buffer
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Return a pointer to the start of the RAM screen buffer for direct access.
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*/
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uint8_t *MicroView::getScreenBuffer(void) {
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return screenmemory;
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}
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/** \brief Parse command.
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Command stored in serCmd array will be parsed to performed draw functions.
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