Add uView.screenBuffer() for access to screen RAM.

Returns a pointer the the start of the RAM screen buffer
for direct write and read access.
This commit is contained in:
Scott Allen
2014-08-16 21:56:47 -04:00
parent 95626610e1
commit b91baf75f8
2 changed files with 9 additions and 0 deletions

View File

@@ -192,6 +192,7 @@ public:
uint8_t getLCDHeight(void);
void setColor(uint8_t color);
void setDrawMode(uint8_t mode);
uint8_t *screenBuffer(void);
// Font functions
uint8_t getFontWidth(void);