#include "gui.h" #include "button.h" #include "draw_ui.h" #ifndef GUI_FLASH #define GUI_FLASH #endif static GUI_HWIN hCustomConfWnd; static BUTTON_STRUCT DisplaySettingArrow,ButtonSettingArrow; static BUTTON_STRUCT buttonDislaySetting,buttonFunctionSetting; static BUTTON_STRUCT button_top1,button_title,button_back; static void cbCustomConfWin(WM_MESSAGE * pMsg) { struct PressEvt *press_event; switch (pMsg->MsgId) { case WM_PAINT: //GUI_SetColor(gCfgItems.state_background_color); //GUI_DrawRect(LCD_WIDTH/4+X_ADD, 0, LCD_WIDTH *3 / 4-X_INTERVAL, imgHeight /2 -15); GUI_SetColor(0xff5449); GUI_FillRect(10, 90, 470,90); GUI_FillRect(10, 140, 470,140); //GUI_FillRect(10, 190, 470,190); break; case WM_TOUCH: press_event = (struct PressEvt *)pMsg->Data.p; break; case WM_TOUCH_CHILD: press_event = (struct PressEvt *)pMsg->Data.p; break; case WM_NOTIFY_PARENT: if(pMsg->Data.v == WM_NOTIFICATION_RELEASED) { if(pMsg->hWinSrc == button_back.btnHandle) { last_disp_state = CUSTOM_UI; Clear_CustomConf(); draw_return_ui(); } else if((pMsg->hWinSrc == buttonDislaySetting.btnHandle)|| (pMsg->hWinSrc == DisplaySettingArrow.btnHandle)) { last_disp_state = CUSTOM_UI; Clear_CustomConf(); draw_displayConf(); } else if((pMsg->hWinSrc == buttonFunctionSetting.btnHandle)|| (pMsg->hWinSrc == ButtonSettingArrow.btnHandle)) { last_disp_state = CUSTOM_UI; Clear_CustomConf(); draw_buttonConf(); } } break; default: WM_DefaultProc(pMsg); } } void draw_CustomConf() { int i; if(disp_state_stack._disp_state[disp_state_stack._disp_index] != CUSTOM_UI) { disp_state_stack._disp_index++; disp_state_stack._disp_state[disp_state_stack._disp_index] = CUSTOM_UI; } disp_state = CUSTOM_UI; GUI_SetBkColor(gCfgItems.background_color); GUI_SetColor(gCfgItems.title_color); GUI_Clear(); GUI_DispStringAt(machine_menu.CustomConfTitle, TITLE_XPOS, TITLE_YPOS); hCustomConfWnd = WM_CreateWindow(0, 0, LCD_WIDTH, LCD_HEIGHT, WM_CF_SHOW, cbCustomConfWin, 0); buttonDislaySetting.btnHandle = BUTTON_CreateEx(10,50,450,40,hCustomConfWnd, BUTTON_CF_SHOW, 0, alloc_win_id()); DisplaySettingArrow.btnHandle = BUTTON_CreateEx(460,50,10,40,hCustomConfWnd, BUTTON_CF_SHOW, 0, alloc_win_id()); buttonFunctionSetting.btnHandle = BUTTON_CreateEx(10,100,450,40,hCustomConfWnd, BUTTON_CF_SHOW, 0, alloc_win_id()); ButtonSettingArrow.btnHandle = BUTTON_CreateEx(460,100,10,40,hCustomConfWnd, BUTTON_CF_SHOW, 0, alloc_win_id()); BUTTON_SetBmpFileName(DisplaySettingArrow.btnHandle, "bmp_arrow.bin",1); BUTTON_SetBmpFileName(ButtonSettingArrow.btnHandle, "bmp_arrow.bin",1); BUTTON_SetBmpFileName(buttonDislaySetting.btnHandle,NULL,1); BUTTON_SetBmpFileName(buttonFunctionSetting.btnHandle,NULL,1); BUTTON_SetBitmapEx(DisplaySettingArrow.btnHandle,0,&bmp_struct10x17,BMP_PIC_X,12); BUTTON_SetBitmapEx(ButtonSettingArrow.btnHandle,0,&bmp_struct10x17,BMP_PIC_X,12); BUTTON_SetTextAlign(buttonDislaySetting.btnHandle,GUI_TA_LEFT|GUI_TA_VCENTER ); BUTTON_SetTextAlign(buttonFunctionSetting.btnHandle,GUI_TA_LEFT|GUI_TA_VCENTER ); button_back.btnHandle = BUTTON_CreateEx(400,270,70,40,hCustomConfWnd,BUTTON_CF_SHOW,0,alloc_win_id()); BUTTON_SetBmpFileName(button_back.btnHandle, "bmp_pic70x40.bin",1); BUTTON_SetBitmapEx(button_back.btnHandle, 0, &bmp_struct70X40,0, 0); BUTTON_SetTextAlign(button_back.btnHandle,GUI_TA_CENTER|GUI_TA_VCENTER ); BUTTON_SetBkColor(button_back.btnHandle, BUTTON_CI_PRESSED, gCfgItems.back1_btn_color); BUTTON_SetBkColor(button_back.btnHandle, BUTTON_CI_UNPRESSED, gCfgItems.back1_btn_color); BUTTON_SetTextColor(button_back.btnHandle, BUTTON_CI_PRESSED, gCfgItems.back1_btn_textcolor); BUTTON_SetTextColor(button_back.btnHandle, BUTTON_CI_UNPRESSED, gCfgItems.back1_btn_textcolor); if(gCfgItems.multiple_language != 0) { BUTTON_SetText(buttonDislaySetting.btnHandle, machine_menu.display); BUTTON_SetText(buttonFunctionSetting.btnHandle, machine_menu.button); BUTTON_SetText(button_back.btnHandle,machine_menu.back); } } void Clear_CustomConf() { GUI_SetBkColor(gCfgItems.background_color); if(WM_IsWindow(hCustomConfWnd)) { WM_DeleteWindow(hCustomConfWnd); } }