#include "NexPointer.h" /** * Constructor,inherited NexTouch's constructor function. * */ NexPointer::NexPointer(NexPid pid, NexCid cid, char *name) :NexTouch(pid, cid, name) { } /** * Get the value of pointer. * * @param number - an output parameter to save pointer's value. * * @retval true - success. * @retval false - failed. */ bool NexPointer::getValue(uint32_t *number) { String cmd = String("get "); cmd += getObjName(); cmd += ".val"; sendCommand(cmd.c_str()); return recvRetNumber(number); } /** * Set the value of pointer. * * @param number - the value of pointer. * * @retval true - success. * @retval false - failed. */ bool NexPointer::setValue(uint32_t number) { char buf[10] = {0}; String cmd; utoa(number, buf, 10); cmd += getObjName(); cmd += ".val="; cmd += buf; sendCommand(cmd.c_str()); return recvRetCommandFinished(); }