/** * @example CompText.ino * * @par How to Use * This example shows that ,when the "+" component on the Nextion screen is released, * the value of text component will plus 1,when the "-" component released ,the value of * text component will minus 1 every time. * * @author Wu Pengfei (email:) * @date 2015/7/10 * @updated 2016/12/25 bring HMI up to v0.32 to avoid too old issues * @convert by Patrick Martin, no other changes made * @copyright * Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. */ #include "Nextion.h" void t0PopCallback(void *ptr); void b0PopCallback(void *ptr); void b1PopCallback(void *ptr); /* * Declare a text object [page id:0,component id:1, component name: "t0"]. */ NexText t0 = NexText(0, 1, "t0"); /* * Declare a button object [page id:0,component id:2, component name: "b0"]. */ NexButton b0 = NexButton(0, 2, "b0"); /* * Declare a button object [page id:0,component id:3, component name: "b1"]. */ NexButton b1 = NexButton(0, 3, "b1"); char buffer[100] = {0}; /* * Register object t0, b0, b1, to the touch event list. */ NexTouch *nex_listen_list[] = { &t0, &b0, &b1, NULL }; /* * Text component pop callback function. */ void t0PopCallback(void *ptr) { dbSerialPrintln("t0PopCallback"); t0.setText("50"); } /* * Button0 component pop callback function. * In this example,the value of the text component will plus one every time when button0 is released. */ void b0PopCallback(void *ptr) { uint16_t len; uint16_t number; dbSerialPrintln("b0PopCallback"); memset(buffer, 0, sizeof(buffer)); t0.getText(buffer, sizeof(buffer)); number = atoi(buffer); number += 1; memset(buffer, 0, sizeof(buffer)); itoa(number, buffer, 10); t0.setText(buffer); } /* * Button1 component pop callback function. * In this example,the value of the text component will minus one every time when button1 is released. */ void b1PopCallback(void *ptr) { uint16_t len; uint16_t number; dbSerialPrintln("b1PopCallback"); memset(buffer, 0, sizeof(buffer)); t0.getText(buffer, sizeof(buffer)); number = atoi(buffer); number -= 1; memset(buffer, 0, sizeof(buffer)); itoa(number, buffer, 10); t0.setText(buffer); } void setup(void) { /* Set the baudrate which is for debug and communicate with Nextion screen. */ nexInit(); /* Register the pop event callback function of the current text component. */ t0.attachPop(t0PopCallback); /* Register the pop event callback function of the current button0 component. */ b0.attachPop(b0PopCallback); /* Register the pop event callback function of the current button1 component. */ b1.attachPop(b1PopCallback); dbSerialPrintln("setup done"); } void loop(void) { /* * When a pop or push event occured every time, * the corresponding component[right page id and component id] in touch event list will be asked. */ nexLoop(nex_listen_list); }