mirror of
https://github.com/luc-github/ESP3D.git
synced 2026-03-22 23:56:51 +01:00
### Maintenance page
* Add add tab color for mobile view
* Add spellcheck off / autocorect off in input
* Add disconnect button when authenticate enabled
* Add Invalid user or password message when authentication failed
### Board support
* Add ESP32 S2 support
* Add ESP32 S3 support
* Add ESP32 C3 support
### ESP commands
* Add command 701 to control GCODE streaming
* Remove command 901 as duplicate
* Update command 420 to add more details
* Use text as default output
* All json on all commands for formated output
### Core
* Add benchmak function to check transfer speed (for test only-not production)
* Merge code for ESP3DLib support
* Add better printer display support (M117 / Serial TFT)
* Use ESP32 analogWrite instead of emulated one
### Modules
* Display
* Refactor code
* Remove SPI ILI 9341 / 9488 support as not suitable
* Add ST7789 support (135x240 / 240x240)
* Filesystem
* Bug fixes due to esp core updates
* Better SD sharing mecanism
* Better global FS management
* FTP
* Add SD sharing support
* Better global FS management
* GCODE Host
* Add basic support for macro files
* Add ESP command support
* Use not blocking method to stream commands / handle response
* Notifications
* Add IFTTT notification service
* Add WebUI notification
* Add ESP3D display notification
* WebDav
* Add SD sharing support
* Add bug fix from https://github.com/d-a-v/ESPWebDAV
* Better global FS management
* Websocket
* Add function to handle zombies connections
* WiFi
* Fix connection to AP sometime fail
* Fix low signal not diplayed in ESP420 even connected
* Add AP Setup mode
### Libraries
* Update SDFat-2.0.6 to 2.1.2
* Update ESP32SSDP 1.1.1 to 1.2.0
* Update TFT_eSPI-1.4.11 to 2.4.61
* Update arduinoWebSockets-2.3.5 to 2.3.6
* Update esp8266-oled-ssd1306-4.0.0 to 4.3.0
* Remove lvgl support
### Tools
* Add I2C scanner script
* Add python script to simulate/stress printer serial communication
### PlatformIO
* Use latest 4.4.0 Espressif32 release (ESP32-arduino core 2.0.3)
* Add fix for Flash more than 4MB
* Add Esp32 S2/S3/C3 env
* Add ESP32-ST7789 / esp32-TTGO_T_Display env
159 lines
4.1 KiB
C++
159 lines
4.1 KiB
C++
/*
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* Example use of chdir(), ls(), mkdir(), and rmdir().
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*/
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#include "SdFat.h"
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#include "sdios.h"
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// SD_FAT_TYPE = 0 for SdFat/File as defined in SdFatConfig.h,
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// 1 for FAT16/FAT32, 2 for exFAT, 3 for FAT16/FAT32 and exFAT.
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#define SD_FAT_TYPE 0
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/*
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Change the value of SD_CS_PIN if you are using SPI and
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your hardware does not use the default value, SS.
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Common values are:
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Arduino Ethernet shield: pin 4
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Sparkfun SD shield: pin 8
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Adafruit SD shields and modules: pin 10
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*/
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// SDCARD_SS_PIN is defined for the built-in SD on some boards.
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#ifndef SDCARD_SS_PIN
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const uint8_t SD_CS_PIN = SS;
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#else // SDCARD_SS_PIN
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// Assume built-in SD is used.
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const uint8_t SD_CS_PIN = SDCARD_SS_PIN;
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#endif // SDCARD_SS_PIN
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// Try max SPI clock for an SD. Reduce SPI_CLOCK if errors occur.
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#define SPI_CLOCK SD_SCK_MHZ(50)
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// Try to select the best SD card configuration.
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#if HAS_SDIO_CLASS
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#define SD_CONFIG SdioConfig(FIFO_SDIO)
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#elif ENABLE_DEDICATED_SPI
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#define SD_CONFIG SdSpiConfig(SD_CS_PIN, DEDICATED_SPI, SPI_CLOCK)
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#else // HAS_SDIO_CLASS
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#define SD_CONFIG SdSpiConfig(SD_CS_PIN, SHARED_SPI, SPI_CLOCK)
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#endif // HAS_SDIO_CLASS
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//------------------------------------------------------------------------------
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#if SD_FAT_TYPE == 0
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SdFat sd;
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File file;
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File root;
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#elif SD_FAT_TYPE == 1
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SdFat32 sd;
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File32 file;
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File32 root;
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#elif SD_FAT_TYPE == 2
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SdExFat sd;
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ExFile file;
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ExFile root;
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#elif SD_FAT_TYPE == 3
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SdFs sd;
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FsFile file;
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FsFile root;
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#endif // SD_FAT_TYPE
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// Create a Serial output stream.
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ArduinoOutStream cout(Serial);
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//------------------------------------------------------------------------------
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// Store error strings in flash to save RAM.
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#define error(s) sd.errorHalt(&Serial, F(s))
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//------------------------------------------------------------------------------
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void setup() {
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Serial.begin(9600);
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// Wait for USB Serial
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while (!Serial) {
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yield();
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}
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delay(1000);
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cout << F("Type any character to start\n");
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while (!Serial.available()) {
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yield();
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}
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// Initialize the SD card.
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if (!sd.begin(SD_CONFIG)) {
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sd.initErrorHalt(&Serial);
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}
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if (sd.exists("Folder1")
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|| sd.exists("Folder1/file1.txt")
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|| sd.exists("Folder1/File2.txt")) {
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error("Please remove existing Folder1, file1.txt, and File2.txt");
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}
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int rootFileCount = 0;
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if (!root.open("/")) {
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error("open root");
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}
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while (file.openNext(&root, O_RDONLY)) {
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if (!file.isHidden()) {
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rootFileCount++;
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}
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file.close();
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if (rootFileCount > 10) {
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error("Too many files in root. Please use an empty SD.");
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}
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}
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if (rootFileCount) {
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cout << F("\nPlease use an empty SD for best results.\n\n");
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delay(1000);
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}
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// Create a new folder.
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if (!sd.mkdir("Folder1")) {
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error("Create Folder1 failed");
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}
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cout << F("Created Folder1\n");
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// Create a file in Folder1 using a path.
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if (!file.open("Folder1/file1.txt", O_WRONLY | O_CREAT)) {
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error("create Folder1/file1.txt failed");
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}
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file.close();
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cout << F("Created Folder1/file1.txt\n");
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// Change volume working directory to Folder1.
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if (!sd.chdir("Folder1")) {
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error("chdir failed for Folder1.\n");
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}
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cout << F("chdir to Folder1\n");
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// Create File2.txt in current directory.
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if (!file.open("File2.txt", O_WRONLY | O_CREAT)) {
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error("create File2.txt failed");
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}
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file.close();
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cout << F("Created File2.txt in current directory\n");
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cout << F("\nList of files on the SD.\n");
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sd.ls("/", LS_R);
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// Remove files from current directory.
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if (!sd.remove("file1.txt") || !sd.remove("File2.txt")) {
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error("remove failed");
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}
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cout << F("\nfile1.txt and File2.txt removed.\n");
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// Change current directory to root.
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if (!sd.chdir()) {
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error("chdir to root failed.\n");
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}
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cout << F("\nList of files on the SD.\n");
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sd.ls(LS_R);
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// Remove Folder1.
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if (!sd.rmdir("Folder1")) {
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error("rmdir for Folder1 failed\n");
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}
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cout << F("\nFolder1 removed.\n");
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cout << F("\nList of files on the SD.\n");
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sd.ls(LS_R);
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cout << F("Done!\n");
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}
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//------------------------------------------------------------------------------
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// Nothing happens in loop.
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void loop() {}
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