mirror of
https://github.com/lemmingDev/ESP32-BLE-Gamepad.git
synced 2026-03-06 16:16:57 +01:00
184 lines
6.2 KiB
C++
184 lines
6.2 KiB
C++
#include <NimBLEDevice.h>
|
|
#include <NimBLEUtils.h>
|
|
#include <NimBLEServer.h>
|
|
#include "NimBLEHIDDevice.h"
|
|
#include "HIDTypes.h"
|
|
#include "HIDKeyboardTypes.h"
|
|
#include <driver/adc.h>
|
|
#include "sdkconfig.h"
|
|
|
|
#include "BleConnectionStatus.h"
|
|
#include "BleGamepad.h"
|
|
|
|
#if defined(CONFIG_ARDUHAL_ESP_LOG)
|
|
#include "esp32-hal-log.h"
|
|
#define LOG_TAG ""
|
|
#else
|
|
#include "esp_log.h"
|
|
static const char* LOG_TAG = "BLEDevice";
|
|
#endif
|
|
|
|
static const uint8_t _hidReportDescriptor[] = {
|
|
USAGE_PAGE(1), 0x01, // USAGE_PAGE (Generic Desktop)
|
|
USAGE(1), 0x05, // USAGE (Gamepad)
|
|
COLLECTION(1), 0x01, // COLLECTION (Application)
|
|
USAGE(1), 0x01, // USAGE (Pointer)
|
|
COLLECTION(1), 0x00, // COLLECTION (Physical)
|
|
REPORT_ID(1), 0x01, // REPORT_ID (1)
|
|
// ------------------------------------------------- Buttons (1 to 14)
|
|
USAGE_PAGE(1), 0x09, // USAGE_PAGE (Button)
|
|
USAGE_MINIMUM(1), 0x01, // USAGE_MINIMUM (Button 1)
|
|
USAGE_MAXIMUM(1), 0x0e, // USAGE_MAXIMUM (Button 14)
|
|
LOGICAL_MINIMUM(1), 0x00, // LOGICAL_MINIMUM (0)
|
|
LOGICAL_MAXIMUM(1), 0x01, // LOGICAL_MAXIMUM (1)
|
|
REPORT_SIZE(1), 0x01, // REPORT_SIZE (1)
|
|
REPORT_COUNT(1), 0x0e, // REPORT_COUNT (14)
|
|
HIDINPUT(1), 0x02, // INPUT (Data, Variable, Absolute) ;14 button bits
|
|
// ------------------------------------------------- Padding
|
|
REPORT_SIZE(1), 0x01, // REPORT_SIZE (1)
|
|
REPORT_COUNT(1), 0x02, // REPORT_COUNT (2)
|
|
HIDINPUT(1), 0x03, // INPUT (Constant, Variable, Absolute) ;2 bit padding
|
|
// ------------------------------------------------- X/Y position, Z/rZ position
|
|
USAGE_PAGE(1), 0x01, // USAGE_PAGE (Generic Desktop)
|
|
USAGE(1), 0x30, // USAGE (X)
|
|
USAGE(1), 0x31, // USAGE (Y)
|
|
USAGE(1), 0x32, // USAGE (Z)
|
|
USAGE(1), 0x35, // USAGE (rZ)
|
|
LOGICAL_MINIMUM(1), 0x81, // LOGICAL_MINIMUM (-127)
|
|
LOGICAL_MAXIMUM(1), 0x7f, // LOGICAL_MAXIMUM (127)
|
|
REPORT_SIZE(1), 0x08, // REPORT_SIZE (8)
|
|
REPORT_COUNT(1), 0x04, // REPORT_COUNT (4)
|
|
HIDINPUT(1), 0x02, // INPUT (Data, Variable, Absolute) ;4 bytes (X,Y,Z,rZ)
|
|
|
|
USAGE_PAGE(1), 0x01, // USAGE_PAGE (Generic Desktop)
|
|
USAGE(1), 0x33, // USAGE (rX) Left Trigger
|
|
USAGE(1), 0x34, // USAGE (rY) Right Trigger
|
|
LOGICAL_MINIMUM(1), 0x81, // LOGICAL_MINIMUM (-127)
|
|
LOGICAL_MAXIMUM(1), 0x7f, // LOGICAL_MAXIMUM (127)
|
|
REPORT_SIZE(1), 0x08, // REPORT_SIZE (8)
|
|
REPORT_COUNT(1), 0x02, // REPORT_COUNT (2)
|
|
HIDINPUT(1), 0x02, // INPUT (Data, Variable, Absolute) ;2 bytes rX, rY
|
|
|
|
USAGE_PAGE(1), 0x01, // USAGE_PAGE (Generic Desktop)
|
|
USAGE(1), 0x39, // USAGE (Hat switch)
|
|
USAGE(1), 0x39, // USAGE (Hat switch)
|
|
LOGICAL_MINIMUM(1), 0x01, // LOGICAL_MINIMUM (1)
|
|
LOGICAL_MAXIMUM(1), 0x08, // LOGICAL_MAXIMUM (8)
|
|
REPORT_SIZE(1), 0x04, // REPORT_SIZE (4)
|
|
REPORT_COUNT(1), 0x02, // REPORT_COUNT (2)
|
|
HIDINPUT(1), 0x02, // INPUT (Data, Variable, Absolute) ;1 byte Hat1, Hat2
|
|
|
|
END_COLLECTION(0), // END_COLLECTION
|
|
END_COLLECTION(0) // END_COLLECTION
|
|
};
|
|
|
|
BleGamepad::BleGamepad(std::string deviceName, std::string deviceManufacturer, uint8_t batteryLevel) :
|
|
_buttons(0),
|
|
hid(0)
|
|
{
|
|
this->deviceName = deviceName;
|
|
this->deviceManufacturer = deviceManufacturer;
|
|
this->batteryLevel = batteryLevel;
|
|
this->connectionStatus = new BleConnectionStatus();
|
|
}
|
|
|
|
void BleGamepad::begin(void)
|
|
{
|
|
xTaskCreate(this->taskServer, "server", 20000, (void *)this, 5, NULL);
|
|
}
|
|
|
|
void BleGamepad::end(void)
|
|
{
|
|
}
|
|
|
|
void BleGamepad::setAxes(signed char x, signed char y, signed char z, signed char rZ, char rX, char rY, signed char hat)
|
|
{
|
|
if (this->isConnected())
|
|
{
|
|
uint8_t m[9];
|
|
m[0] = _buttons;
|
|
m[1] = (_buttons >> 8);
|
|
m[2] = x;
|
|
m[3] = y;
|
|
m[4] = z;
|
|
m[5] = rZ;
|
|
m[6] = (signed char)(rX - 128);
|
|
m[7] = (signed char)(rY - 128);
|
|
m[8] = hat;
|
|
if (m[6] == -128) { m[6] = -127; }
|
|
if (m[7] == -128) { m[7] = -127; }
|
|
this->inputGamepad->setValue(m, sizeof(m));
|
|
this->inputGamepad->notify();
|
|
}
|
|
}
|
|
|
|
void BleGamepad::buttons(uint16_t b)
|
|
{
|
|
if (b != _buttons)
|
|
{
|
|
_buttons = b;
|
|
setAxes(0, 0, 0, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
void BleGamepad::press(uint16_t b)
|
|
{
|
|
buttons(_buttons | b);
|
|
}
|
|
|
|
void BleGamepad::release(uint16_t b)
|
|
{
|
|
buttons(_buttons & ~b);
|
|
}
|
|
|
|
bool BleGamepad::isPressed(uint16_t b)
|
|
{
|
|
if ((b & _buttons) > 0)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool BleGamepad::isConnected(void) {
|
|
return this->connectionStatus->connected;
|
|
}
|
|
|
|
void BleGamepad::setBatteryLevel(uint8_t level) {
|
|
this->batteryLevel = level;
|
|
if (hid != 0)
|
|
this->hid->setBatteryLevel(this->batteryLevel);
|
|
}
|
|
|
|
void BleGamepad::taskServer(void* pvParameter) {
|
|
BleGamepad* BleGamepadInstance = (BleGamepad *) pvParameter; //static_cast<BleGamepad *>(pvParameter);
|
|
NimBLEDevice::init(BleGamepadInstance->deviceName);
|
|
NimBLEServer *pServer = NimBLEDevice::createServer();
|
|
pServer->setCallbacks(BleGamepadInstance->connectionStatus);
|
|
|
|
BleGamepadInstance->hid = new NimBLEHIDDevice(pServer);
|
|
BleGamepadInstance->inputGamepad = BleGamepadInstance->hid->inputReport(1); // <-- input REPORTID from report map
|
|
BleGamepadInstance->connectionStatus->inputGamepad = BleGamepadInstance->inputGamepad;
|
|
|
|
BleGamepadInstance->hid->manufacturer()->setValue(BleGamepadInstance->deviceManufacturer);
|
|
|
|
BleGamepadInstance->hid->pnp(0x01,0x02e5,0xabcd,0x0110);
|
|
BleGamepadInstance->hid->hidInfo(0x00,0x01);
|
|
|
|
NimBLESecurity *pSecurity = new NimBLESecurity();
|
|
|
|
pSecurity->setAuthenticationMode(ESP_LE_AUTH_BOND);
|
|
|
|
BleGamepadInstance->hid->reportMap((uint8_t*)_hidReportDescriptor, sizeof(_hidReportDescriptor));
|
|
BleGamepadInstance->hid->startServices();
|
|
|
|
BleGamepadInstance->onStarted(pServer);
|
|
|
|
NimBLEAdvertising *pAdvertising = pServer->getAdvertising();
|
|
pAdvertising->setAppearance(HID_GAMEPAD);
|
|
pAdvertising->addServiceUUID(BleGamepadInstance->hid->hidService()->getUUID());
|
|
pAdvertising->start();
|
|
BleGamepadInstance->hid->setBatteryLevel(BleGamepadInstance->batteryLevel);
|
|
|
|
ESP_LOGD(LOG_TAG, "Advertising started!");
|
|
vTaskDelay(portMAX_DELAY); //delay(portMAX_DELAY);
|
|
}
|