Files
ESP32-BLE-Gamepad/BleConnectionStatus.cpp
Sab1e 51cdda37f1 Fix compatibility with NimBle version 2.0.0
- Modified method signatures to adapt to changes in NimBle version 2.0.0.
2024-12-02 14:24:32 +08:00

17 lines
408 B
C++

#include "BleConnectionStatus.h"
BleConnectionStatus::BleConnectionStatus(void)
{
}
void BleConnectionStatus::onConnect(NimBLEServer *pServer, NimBLEConnInfo& connInfo)
{
pServer->updateConnParams(connInfo.getConnHandle(), 6, 7, 0, 600);
this->connected = true;
}
void BleConnectionStatus::onDisconnect(NimBLEServer* pServer, NimBLEConnInfo& connInfo, int reason)
{
this->connected = false;
}