Files
ESP32-BLE-Gamepad/BleGamepad.cpp
2023-03-05 02:08:31 +01:00

1435 lines
40 KiB
C++

#include <NimBLEDevice.h>
#include <NimBLEUtils.h>
#include <NimBLEServer.h>
#include "NimBLEHIDDevice.h"
#include "HIDTypes.h"
#include "HIDKeyboardTypes.h"
#include <driver/adc.h>
#include "sdkconfig.h"
#include "BleConnectionStatus.h"
#include "BleGamepad.h"
#include "BleGamepadConfiguration.h"
#if defined(CONFIG_ARDUHAL_ESP_LOG)
#include "esp32-hal-log.h"
#define LOG_TAG "BLEGamepad"
#else
#include "esp_log.h"
static const char *LOG_TAG = "BLEGamepad";
#endif
#define SERVICE_UUID_DEVICE_INFORMATION "180A" // Service - Device information
#define CHARACTERISTIC_UUID_MODEL_NUMBER "2A24" // Characteristic - Model Number String - 0x2A24
#define CHARACTERISTIC_UUID_SOFTWARE_REVISION "2A28" // Characteristic - Software Revision String - 0x2A28
#define CHARACTERISTIC_UUID_SERIAL_NUMBER "2A25" // Characteristic - Serial Number String - 0x2A25
#define CHARACTERISTIC_UUID_FIRMWARE_REVISION "2A26" // Characteristic - Firmware Revision String - 0x2A26
#define CHARACTERISTIC_UUID_HARDWARE_REVISION "2A27" // Characteristic - Hardware Revision String - 0x2A27
uint8_t tempHidReportDescriptor[150];
int hidReportDescriptorSize = 0;
uint8_t reportSize = 0;
uint8_t numOfButtonBytes = 0;
uint16_t vid;
uint16_t pid;
uint16_t guidVersion;
uint16_t axesMin;
uint16_t axesMax;
uint16_t simulationMin;
uint16_t simulationMax;
std::string modelNumber;
std::string softwareRevision;
std::string serialNumber;
std::string firmwareRevision;
std::string hardwareRevision;
BleGamepad::BleGamepad(std::string deviceName, std::string deviceManufacturer, uint8_t batteryLevel) : _buttons(),
_specialButtons(0),
_x(0),
_y(0),
_z(0),
_rZ(0),
_rX(0),
_rY(0),
_slider1(0),
_slider2(0),
_rudder(0),
_throttle(0),
_accelerator(0),
_brake(0),
_steering(0),
_hat1(0),
_hat2(0),
_hat3(0),
_hat4(0),
hid(0)
{
this->resetButtons();
this->deviceName = deviceName;
this->deviceManufacturer = deviceManufacturer;
this->batteryLevel = batteryLevel;
this->connectionStatus = new BleConnectionStatus();
}
void BleGamepad::resetButtons()
{
memset(&_buttons, 0, sizeof(_buttons));
}
void BleGamepad::begin(BleGamepadConfiguration *config)
{
configuration = *config; // we make a copy, so the user can't change actual values midway through operation, without calling the begin function again
modelNumber = configuration.getModelNumber();
softwareRevision = configuration.getSoftwareRevision();
serialNumber = configuration.getSerialNumber();
firmwareRevision = configuration.getFirmwareRevision();
hardwareRevision = configuration.getHardwareRevision();
vid = configuration.getVid();
pid = configuration.getPid();
guidVersion = configuration.getGuidVersion();
uint8_t high = highByte(vid);
uint8_t low = lowByte(vid);
vid = low << 8 | high;
high = highByte(pid);
low = lowByte(pid);
pid = low << 8 | high;
high = highByte(guidVersion);
low = lowByte(guidVersion);
guidVersion = low << 8 | high;
uint8_t buttonPaddingBits = 8 - (configuration.getButtonCount() % 8);
if (buttonPaddingBits == 8)
{
buttonPaddingBits = 0;
}
uint8_t specialButtonPaddingBits = 8 - (configuration.getTotalSpecialButtonCount() % 8);
if (specialButtonPaddingBits == 8)
{
specialButtonPaddingBits = 0;
}
uint8_t numOfAxisBytes = configuration.getAxisCount() * 2;
uint8_t numOfSimulationBytes = configuration.getSimulationCount() * 2;
numOfButtonBytes = configuration.getButtonCount() / 8;
if (buttonPaddingBits > 0)
{
numOfButtonBytes++;
}
uint8_t numOfSpecialButtonBytes = configuration.getTotalSpecialButtonCount() / 8;
if (specialButtonPaddingBits > 0)
{
numOfSpecialButtonBytes++;
}
reportSize = numOfButtonBytes + numOfSpecialButtonBytes + numOfAxisBytes + numOfSimulationBytes + configuration.getHatSwitchCount();
// USAGE_PAGE (Generic Desktop)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// USAGE (Joystick - 0x04; Gamepad - 0x05; Multi-axis Controller - 0x08)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getControllerType();
// COLLECTION (Application)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xa1;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// REPORT_ID (Default: 3)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x85;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getHidReportId();
if (configuration.getButtonCount() > 0)
{
// USAGE_PAGE (Button)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
// LOGICAL_MINIMUM (0)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x15;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
// LOGICAL_MAXIMUM (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x25;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// REPORT_SIZE (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// USAGE_MINIMUM (Button 1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x19;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// USAGE_MAXIMUM (Up to 128 buttons possible)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x29;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getButtonCount();
// REPORT_COUNT (# of buttons)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getButtonCount();
// INPUT (Data,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
if (buttonPaddingBits > 0)
{
// REPORT_SIZE (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// REPORT_COUNT (# of padding bits)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = buttonPaddingBits;
// INPUT (Const,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x03;
} // Padding Bits Needed
} // Buttons
if (configuration.getTotalSpecialButtonCount() > 0)
{
// LOGICAL_MINIMUM (0)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x15;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
// LOGICAL_MAXIMUM (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x25;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// REPORT_SIZE (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
if (configuration.getDesktopSpecialButtonCount() > 0)
{
// USAGE_PAGE (Generic Desktop)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// REPORT_COUNT
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getDesktopSpecialButtonCount();
if (configuration.getIncludeStart())
{
// USAGE (Start)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x3D;
}
if (configuration.getIncludeSelect())
{
// USAGE (Select)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x3E;
}
if (configuration.getIncludeMenu())
{
// USAGE (App Menu)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x86;
}
// INPUT (Data,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
}
if (configuration.getConsumerSpecialButtonCount() > 0)
{
// USAGE_PAGE (Consumer Page)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x0C;
// REPORT_COUNT
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getConsumerSpecialButtonCount();
if (configuration.getIncludeHome())
{
// USAGE (Home)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x0A;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x23;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
}
if (configuration.getIncludeBack())
{
// USAGE (Back)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x0A;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x24;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
}
if (configuration.getIncludeVolumeInc())
{
// USAGE (Volume Increment)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xE9;
}
if (configuration.getIncludeVolumeDec())
{
// USAGE (Volume Decrement)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xEA;
}
if (configuration.getIncludeVolumeMute())
{
// USAGE (Mute)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xE2;
}
// INPUT (Data,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
}
if (specialButtonPaddingBits > 0)
{
// REPORT_SIZE (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// REPORT_COUNT (# of padding bits)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = specialButtonPaddingBits;
// INPUT (Const,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x03;
} // Padding Bits Needed
} // Special Buttons
if (configuration.getAxisCount() > 0)
{
// USAGE_PAGE (Generic Desktop)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// USAGE (Pointer)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// LOGICAL_MINIMUM (-32767)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x16;
tempHidReportDescriptor[hidReportDescriptorSize++] = lowByte(configuration.getAxesMin());
tempHidReportDescriptor[hidReportDescriptorSize++] = highByte(configuration.getAxesMin());
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // Use these two lines for 0 min
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // Use these two lines for -32767 min
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x80;
// LOGICAL_MAXIMUM (+32767)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x26;
tempHidReportDescriptor[hidReportDescriptorSize++] = lowByte(configuration.getAxesMax());
tempHidReportDescriptor[hidReportDescriptorSize++] = highByte(configuration.getAxesMax());
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0xFF; // Use these two lines for 255 max
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0xFF; // Use these two lines for +32767 max
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x7F;
// REPORT_SIZE (16)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x10;
// REPORT_COUNT (configuration.getAxisCount())
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getAxisCount();
// COLLECTION (Physical)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xA1;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
if (configuration.getIncludeXAxis())
{
// USAGE (X)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x30;
}
if (configuration.getIncludeYAxis())
{
// USAGE (Y)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x31;
}
if (configuration.getIncludeZAxis())
{
// USAGE (Z)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x32;
}
if (configuration.getIncludeRzAxis())
{
// USAGE (Rz)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x35;
}
if (configuration.getIncludeRxAxis())
{
// USAGE (Rx)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x33;
}
if (configuration.getIncludeRyAxis())
{
// USAGE (Ry)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x34;
}
if (configuration.getIncludeSlider1())
{
// USAGE (Slider)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x36;
}
if (configuration.getIncludeSlider2())
{
// USAGE (Slider)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x36;
}
// INPUT (Data,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
// END_COLLECTION (Physical)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0;
} // X, Y, Z, Rx, Ry, and Rz Axis
if (configuration.getSimulationCount() > 0)
{
// USAGE_PAGE (Simulation Controls)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
// LOGICAL_MINIMUM (-32767)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x16;
tempHidReportDescriptor[hidReportDescriptorSize++] = lowByte(configuration.getSimulationMin());
tempHidReportDescriptor[hidReportDescriptorSize++] = highByte(configuration.getSimulationMin());
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // Use these two lines for 0 min
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // Use these two lines for -32767 min
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x80;
// LOGICAL_MAXIMUM (+32767)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x26;
tempHidReportDescriptor[hidReportDescriptorSize++] = lowByte(configuration.getSimulationMax());
tempHidReportDescriptor[hidReportDescriptorSize++] = highByte(configuration.getSimulationMax());
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0xFF; // Use these two lines for 255 max
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0xFF; // Use these two lines for +32767 max
//tempHidReportDescriptor[hidReportDescriptorSize++] = 0x7F;
// REPORT_SIZE (16)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x10;
// REPORT_COUNT (configuration.getSimulationCount())
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getSimulationCount();
// COLLECTION (Physical)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xA1;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
if (configuration.getIncludeRudder())
{
// USAGE (Rudder)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xBA;
}
if (configuration.getIncludeThrottle())
{
// USAGE (Throttle)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xBB;
}
if (configuration.getIncludeAccelerator())
{
// USAGE (Accelerator)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xC4;
}
if (configuration.getIncludeBrake())
{
// USAGE (Brake)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xC5;
}
if (configuration.getIncludeSteering())
{
// USAGE (Steering)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xC8;
}
// INPUT (Data,Var,Abs)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02;
// END_COLLECTION (Physical)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0;
} // Simulation Controls
if (configuration.getHatSwitchCount() > 0)
{
// COLLECTION (Physical)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xA1;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
// USAGE_PAGE (Generic Desktop)
tempHidReportDescriptor[hidReportDescriptorSize++] = USAGE_PAGE(1);
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// USAGE (Hat Switch)
for (int currentHatIndex = 0; currentHatIndex < configuration.getHatSwitchCount(); currentHatIndex++)
{
tempHidReportDescriptor[hidReportDescriptorSize++] = USAGE(1);
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x39;
}
// Logical Min (1)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x15;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// Logical Max (8)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x25;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x08;
// Physical Min (0)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x35;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00;
// Physical Max (315)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x46;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x3B;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01;
// Unit (SI Rot : Ang Pos)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x65;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x12;
// Report Size (8)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x08;
// Report Count (4)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95;
tempHidReportDescriptor[hidReportDescriptorSize++] = configuration.getHatSwitchCount();
// Input (Data, Variable, Absolute)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81;
tempHidReportDescriptor[hidReportDescriptorSize++] = 0x42;
// END_COLLECTION (Physical)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0;
}
// END_COLLECTION (Application)
tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0;
xTaskCreate(this->taskServer, "server", 20000, (void *)this, 5, NULL);
}
void BleGamepad::end(void)
{
}
void BleGamepad::setAxes(int16_t x, int16_t y, int16_t z, int16_t rZ, int16_t rX, int16_t rY, int16_t slider1, int16_t slider2)
{
if (x == -32768)
{
x = -32767;
}
if (y == -32768)
{
y = -32767;
}
if (z == -32768)
{
z = -32767;
}
if (rZ == -32768)
{
rZ = -32767;
}
if (rX == -32768)
{
rX = -32767;
}
if (rY == -32768)
{
rY = -32767;
}
if (slider1 == -32768)
{
slider1 = -32767;
}
if (slider2 == -32768)
{
slider2 = -32767;
}
_x = x;
_y = y;
_z = z;
_rZ = rZ;
_rX = rX;
_rY = rY;
_slider1 = slider1;
_slider2 = slider2;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setSimulationControls(int16_t rudder, int16_t throttle, int16_t accelerator, int16_t brake, int16_t steering)
{
if (rudder == -32768)
{
rudder = -32767;
}
if (throttle == -32768)
{
throttle = -32767;
}
if (accelerator == -32768)
{
accelerator = -32767;
}
if (brake == -32768)
{
brake = -32767;
}
if (steering == -32768)
{
steering = -32767;
}
_rudder = rudder;
_throttle = throttle;
_accelerator = accelerator;
_brake = brake;
_steering = steering;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setHats(signed char hat1, signed char hat2, signed char hat3, signed char hat4)
{
_hat1 = hat1;
_hat2 = hat2;
_hat3 = hat3;
_hat4 = hat4;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setSliders(int16_t slider1, int16_t slider2)
{
if (slider1 == -32768)
{
slider1 = -32767;
}
if (slider2 == -32768)
{
slider2 = -32767;
}
_slider1 = slider1;
_slider2 = slider2;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::sendReport(void)
{
if (this->isConnected())
{
uint8_t currentReportIndex = 0;
uint8_t m[reportSize];
memset(&m, 0, sizeof(m));
memcpy(&m, &_buttons, sizeof(_buttons));
currentReportIndex += numOfButtonBytes;
if (configuration.getTotalSpecialButtonCount() > 0)
{
m[currentReportIndex++] = _specialButtons;
}
if (configuration.getIncludeXAxis())
{
m[currentReportIndex++] = _x;
m[currentReportIndex++] = (_x >> 8);
}
if (configuration.getIncludeYAxis())
{
m[currentReportIndex++] = _y;
m[currentReportIndex++] = (_y >> 8);
}
if (configuration.getIncludeZAxis())
{
m[currentReportIndex++] = _z;
m[currentReportIndex++] = (_z >> 8);
}
if (configuration.getIncludeRzAxis())
{
m[currentReportIndex++] = _rZ;
m[currentReportIndex++] = (_rZ >> 8);
}
if (configuration.getIncludeRxAxis())
{
m[currentReportIndex++] = _rX;
m[currentReportIndex++] = (_rX >> 8);
}
if (configuration.getIncludeRyAxis())
{
m[currentReportIndex++] = _rY;
m[currentReportIndex++] = (_rY >> 8);
}
if (configuration.getIncludeSlider1())
{
m[currentReportIndex++] = _slider1;
m[currentReportIndex++] = (_slider1 >> 8);
}
if (configuration.getIncludeSlider2())
{
m[currentReportIndex++] = _slider2;
m[currentReportIndex++] = (_slider2 >> 8);
}
if (configuration.getIncludeRudder())
{
m[currentReportIndex++] = _rudder;
m[currentReportIndex++] = (_rudder >> 8);
}
if (configuration.getIncludeThrottle())
{
m[currentReportIndex++] = _throttle;
m[currentReportIndex++] = (_throttle >> 8);
}
if (configuration.getIncludeAccelerator())
{
m[currentReportIndex++] = _accelerator;
m[currentReportIndex++] = (_accelerator >> 8);
}
if (configuration.getIncludeBrake())
{
m[currentReportIndex++] = _brake;
m[currentReportIndex++] = (_brake >> 8);
}
if (configuration.getIncludeSteering())
{
m[currentReportIndex++] = _steering;
m[currentReportIndex++] = (_steering >> 8);
}
if (configuration.getHatSwitchCount() > 0)
{
signed char hats[4];
hats[0] = _hat1;
hats[1] = _hat2;
hats[2] = _hat3;
hats[3] = _hat4;
for (int currentHatIndex = configuration.getHatSwitchCount() - 1; currentHatIndex >= 0; currentHatIndex--)
{
m[currentReportIndex++] = hats[currentHatIndex];
}
}
this->inputGamepad->setValue(m, sizeof(m));
this->inputGamepad->notify();
}
}
void BleGamepad::press(uint8_t b)
{
uint8_t index = (b - 1) / 8;
uint8_t bit = (b - 1) % 8;
uint8_t bitmask = (1 << bit);
uint8_t result = _buttons[index] | bitmask;
if (result != _buttons[index])
{
_buttons[index] = result;
}
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::release(uint8_t b)
{
uint8_t index = (b - 1) / 8;
uint8_t bit = (b - 1) % 8;
uint8_t bitmask = (1 << bit);
uint64_t result = _buttons[index] & ~bitmask;
if (result != _buttons[index])
{
_buttons[index] = result;
}
if (configuration.getAutoReport())
{
sendReport();
}
}
uint8_t BleGamepad::specialButtonBitPosition(uint8_t b)
{
if (b >= POSSIBLESPECIALBUTTONS)
throw std::invalid_argument("Index out of range");
uint8_t bit = 0;
for (int i = 0; i < b; i++)
{
if (configuration.getWhichSpecialButtons()[i])
bit++;
}
return bit;
}
void BleGamepad::pressSpecialButton(uint8_t b)
{
uint8_t button = specialButtonBitPosition(b);
uint8_t bit = button % 8;
uint8_t bitmask = (1 << bit);
uint64_t result = _specialButtons | bitmask;
if (result != _specialButtons)
{
_specialButtons = result;
}
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::releaseSpecialButton(uint8_t b)
{
uint8_t button = specialButtonBitPosition(b);
uint8_t bit = button % 8;
uint8_t bitmask = (1 << bit);
uint64_t result = _specialButtons & ~bitmask;
if (result != _specialButtons)
{
_specialButtons = result;
}
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::pressStart()
{
pressSpecialButton(START_BUTTON);
}
void BleGamepad::releaseStart()
{
releaseSpecialButton(START_BUTTON);
}
void BleGamepad::pressSelect()
{
pressSpecialButton(SELECT_BUTTON);
}
void BleGamepad::releaseSelect()
{
releaseSpecialButton(SELECT_BUTTON);
}
void BleGamepad::pressMenu()
{
pressSpecialButton(MENU_BUTTON);
}
void BleGamepad::releaseMenu()
{
releaseSpecialButton(MENU_BUTTON);
}
void BleGamepad::pressHome()
{
pressSpecialButton(HOME_BUTTON);
}
void BleGamepad::releaseHome()
{
releaseSpecialButton(HOME_BUTTON);
}
void BleGamepad::pressBack()
{
pressSpecialButton(BACK_BUTTON);
}
void BleGamepad::releaseBack()
{
releaseSpecialButton(BACK_BUTTON);
}
void BleGamepad::pressVolumeInc()
{
pressSpecialButton(VOLUME_INC_BUTTON);
}
void BleGamepad::releaseVolumeInc()
{
releaseSpecialButton(VOLUME_INC_BUTTON);
}
void BleGamepad::pressVolumeDec()
{
pressSpecialButton(VOLUME_DEC_BUTTON);
}
void BleGamepad::releaseVolumeDec()
{
releaseSpecialButton(VOLUME_DEC_BUTTON);
}
void BleGamepad::pressVolumeMute()
{
pressSpecialButton(VOLUME_MUTE_BUTTON);
}
void BleGamepad::releaseVolumeMute()
{
releaseSpecialButton(VOLUME_MUTE_BUTTON);
}
void BleGamepad::setLeftThumb(int16_t x, int16_t y)
{
if (x == -32768)
{
x = -32767;
}
if (y == -32768)
{
y = -32767;
}
_x = x;
_y = y;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setRightThumb(int16_t z, int16_t rZ)
{
if (z == -32768)
{
z = -32767;
}
if (rZ == -32768)
{
rZ = -32767;
}
_z = z;
_rZ = rZ;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setLeftTrigger(int16_t rX)
{
if (rX == -32768)
{
rX = -32767;
}
_rX = rX;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setRightTrigger(int16_t rY)
{
if (rY == -32768)
{
rY = -32767;
}
_rY = rY;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setTriggers(int16_t rX, int16_t rY)
{
if (rX == -32768)
{
rX = -32767;
}
if (rY == -32768)
{
rY = -32767;
}
_rX = rX;
_rY = rY;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setHat(signed char hat)
{
_hat1 = hat;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setHat1(signed char hat1)
{
_hat1 = hat1;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setHat2(signed char hat2)
{
_hat2 = hat2;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setHat3(signed char hat3)
{
_hat3 = hat3;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setHat4(signed char hat4)
{
_hat4 = hat4;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setX(int16_t x)
{
if (x == -32768)
{
x = -32767;
}
_x = x;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setY(int16_t y)
{
if (y == -32768)
{
y = -32767;
}
_y = y;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setZ(int16_t z)
{
if (z == -32768)
{
z = -32767;
}
_z = z;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setRZ(int16_t rZ)
{
if (rZ == -32768)
{
rZ = -32767;
}
_rZ = rZ;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setRX(int16_t rX)
{
if (rX == -32768)
{
rX = -32767;
}
_rX = rX;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setRY(int16_t rY)
{
if (rY == -32768)
{
rY = -32767;
}
_rY = rY;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setSlider(int16_t slider)
{
if (slider == -32768)
{
slider = -32767;
}
_slider1 = slider;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setSlider1(int16_t slider1)
{
if (slider1 == -32768)
{
slider1 = -32767;
}
_slider1 = slider1;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setSlider2(int16_t slider2)
{
if (slider2 == -32768)
{
slider2 = -32767;
}
_slider2 = slider2;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setRudder(int16_t rudder)
{
if (rudder == -32768)
{
rudder = -32767;
}
_rudder = rudder;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setThrottle(int16_t throttle)
{
if (throttle == -32768)
{
throttle = -32767;
}
_throttle = throttle;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setAccelerator(int16_t accelerator)
{
if (accelerator == -32768)
{
accelerator = -32767;
}
_accelerator = accelerator;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setBrake(int16_t brake)
{
if (brake == -32768)
{
brake = -32767;
}
_brake = brake;
if (configuration.getAutoReport())
{
sendReport();
}
}
void BleGamepad::setSteering(int16_t steering)
{
if (steering == -32768)
{
steering = -32767;
}
_steering = steering;
if (configuration.getAutoReport())
{
sendReport();
}
}
bool BleGamepad::isPressed(uint8_t b)
{
uint8_t index = (b - 1) / 8;
uint8_t bit = (b - 1) % 8;
uint8_t bitmask = (1 << bit);
if ((bitmask & _buttons[index]) > 0)
return true;
return false;
}
bool BleGamepad::isConnected(void)
{
return this->connectionStatus->connected;
}
void BleGamepad::setBatteryLevel(uint8_t level)
{
this->batteryLevel = level;
if (hid != 0)
{
this->hid->setBatteryLevel(this->batteryLevel);
if (this->isConnected())
{
this->hid->batteryLevel()->notify();
}
if (configuration.getAutoReport())
{
sendReport();
}
}
}
void BleGamepad::taskServer(void *pvParameter)
{
BleGamepad *BleGamepadInstance = (BleGamepad *)pvParameter; // static_cast<BleGamepad *>(pvParameter);
// Use the procedure below to set a custom Bluetooth MAC address
// Compiler adds 0x02 to the last value of board's base MAC address to get the BT MAC address, so take 0x02 away from the value you actually want when setting
//uint8_t newMACAddress[] = {0xAA, 0xBB, 0xCC, 0xDD, 0xEE, 0xFF - 0x02};
//esp_base_mac_addr_set(&newMACAddress[0]); // Set new MAC address
NimBLEDevice::init(BleGamepadInstance->deviceName);
NimBLEServer *pServer = NimBLEDevice::createServer();
pServer->setCallbacks(BleGamepadInstance->connectionStatus);
BleGamepadInstance->hid = new NimBLEHIDDevice(pServer);
BleGamepadInstance->inputGamepad = BleGamepadInstance->hid->inputReport(BleGamepadInstance->configuration.getHidReportId()); // <-- input REPORTID from report map
BleGamepadInstance->connectionStatus->inputGamepad = BleGamepadInstance->inputGamepad;
BleGamepadInstance->hid->manufacturer()->setValue(BleGamepadInstance->deviceManufacturer);
NimBLEService *pService = pServer->getServiceByUUID(SERVICE_UUID_DEVICE_INFORMATION);
BLECharacteristic* pCharacteristic_Model_Number = pService->createCharacteristic(
CHARACTERISTIC_UUID_MODEL_NUMBER,
NIMBLE_PROPERTY::READ
);
pCharacteristic_Model_Number->setValue(modelNumber);
BLECharacteristic* pCharacteristic_Software_Revision = pService->createCharacteristic(
CHARACTERISTIC_UUID_SOFTWARE_REVISION,
NIMBLE_PROPERTY::READ
);
pCharacteristic_Software_Revision->setValue(softwareRevision);
BLECharacteristic* pCharacteristic_Serial_Number = pService->createCharacteristic(
CHARACTERISTIC_UUID_SERIAL_NUMBER,
NIMBLE_PROPERTY::READ
);
pCharacteristic_Serial_Number->setValue(serialNumber);
BLECharacteristic* pCharacteristic_Firmware_Revision = pService->createCharacteristic(
CHARACTERISTIC_UUID_FIRMWARE_REVISION,
NIMBLE_PROPERTY::READ
);
pCharacteristic_Firmware_Revision->setValue(firmwareRevision);
BLECharacteristic* pCharacteristic_Hardware_Revision = pService->createCharacteristic(
CHARACTERISTIC_UUID_HARDWARE_REVISION,
NIMBLE_PROPERTY::READ
);
pCharacteristic_Hardware_Revision->setValue(hardwareRevision);
BleGamepadInstance->hid->pnp(0x01, vid, pid, guidVersion);
BleGamepadInstance->hid->hidInfo(0x00, 0x01);
NimBLEDevice::setSecurityAuth(BLE_SM_PAIR_AUTHREQ_BOND);
uint8_t *customHidReportDescriptor = new uint8_t[hidReportDescriptorSize];
memcpy(customHidReportDescriptor, tempHidReportDescriptor, hidReportDescriptorSize);
// Testing
//for (int i = 0; i < hidReportDescriptorSize; i++)
// Serial.printf("%02x", customHidReportDescriptor[i]);
BleGamepadInstance->hid->reportMap((uint8_t *)customHidReportDescriptor, hidReportDescriptorSize);
BleGamepadInstance->hid->startServices();
BleGamepadInstance->onStarted(pServer);
NimBLEAdvertising *pAdvertising = pServer->getAdvertising();
pAdvertising->setAppearance(HID_GAMEPAD);
pAdvertising->addServiceUUID(BleGamepadInstance->hid->hidService()->getUUID());
pAdvertising->start();
BleGamepadInstance->hid->setBatteryLevel(BleGamepadInstance->batteryLevel);
ESP_LOGD(LOG_TAG, "Advertising started!");
vTaskDelay(portMAX_DELAY); // delay(portMAX_DELAY);
}