Files
ESP32-BLE-Gamepad/BleConnectionStatus.h
2020-10-06 20:58:53 +09:00

25 lines
622 B
C++

#ifndef ESP32_BLE_CONNECTION_STATUS_H
#define ESP32_BLE_CONNECTION_STATUS_H
#include "sdkconfig.h"
#if defined(CONFIG_BT_ENABLED)
#include "nimconfig.h"
#if defined(CONFIG_BT_NIMBLE_ROLE_PERIPHERAL)
#include <NimBLEServer.h>
#include "NimBLECharacteristic.h"
class BleConnectionStatus : public NimBLEServerCallbacks
{
public:
BleConnectionStatus(void);
bool connected = false;
void onConnect(NimBLEServer* pServer);
void onDisconnect(NimBLEServer* pServer);
NimBLECharacteristic* inputGamepad;
};
#endif // CONFIG_BT_NIMBLE_ROLE_PERIPHERAL
#endif // CONFIG_BT_ENABLED
#endif // ESP32_BLE_CONNECTION_STATUS_H