#include #include #include #include "NimBLEHIDDevice.h" #include "HIDTypes.h" #include "HIDKeyboardTypes.h" #include #include "sdkconfig.h" #include "BleConnectionStatus.h" #include "BleGamepad.h" #include "BleGamepadConfiguration.h" #if defined(CONFIG_ARDUHAL_ESP_LOG) #include "esp32-hal-log.h" #define LOG_TAG "BLEGamepad" #else #include "esp_log.h" static const char *LOG_TAG = "BLEGamepad"; #endif uint8_t tempHidReportDescriptor[150]; int hidReportDescriptorSize = 0; uint8_t reportSize = 0; uint8_t numOfButtonBytes = 0; BleGamepad::BleGamepad(std::string deviceName, std::string deviceManufacturer, uint8_t batteryLevel) : _buttons(), _specialButtons(0), _x(0), _y(0), _z(0), _rZ(0), _rX(0), _rY(0), _slider1(0), _slider2(0), _rudder(0), _throttle(0), _accelerator(0), _brake(0), _steering(0), _hat1(0), _hat2(0), _hat3(0), _hat4(0), hid(0) { this->resetButtons(); this->deviceName = deviceName; this->deviceManufacturer = deviceManufacturer; this->batteryLevel = batteryLevel; this->connectionStatus = new BleConnectionStatus(); } void BleGamepad::resetButtons() { memset(&_buttons, 0, sizeof(_buttons)); } void BleGamepad::begin(BleGamepadConfiguration config) { configuration = &config; // we pass by value, so the user can't change actual values midway through operation, without calling the begin function again uint8_t buttonPaddingBits = 8 - (configuration->getButtonCount() % 8); if (buttonPaddingBits == 8) { buttonPaddingBits = 0; } uint8_t specialButtonPaddingBits = 8 - (configuration->getTotalSpecialButtonCount() % 8); if (specialButtonPaddingBits == 8) { specialButtonPaddingBits = 0; } uint8_t numOfAxisBytes = configuration->getAxisCount() * 2; uint8_t numOfSimulationBytes = configuration->getSimulationCount() * 2; numOfButtonBytes = configuration->getButtonCount() / 8; if (buttonPaddingBits > 0) { numOfButtonBytes++; } uint8_t numOfSpecialButtonBytes = configuration->getTotalSpecialButtonCount() / 8; if (specialButtonPaddingBits > 0) { numOfSpecialButtonBytes++; } reportSize = numOfButtonBytes + numOfSpecialButtonBytes + numOfAxisBytes + numOfSimulationBytes + configuration->getHatSwitchCount(); // USAGE_PAGE (Generic Desktop) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // USAGE (Joystick - 0x04; Gamepad - 0x05; Multi-axis Controller - 0x08) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getControllerType(); // COLLECTION (Application) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xa1; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // REPORT_ID (Default: 3) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x85; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getHidReportId(); if (configuration->getButtonCount() > 0) { // USAGE_PAGE (Button) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; // LOGICAL_MINIMUM (0) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x15; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // LOGICAL_MAXIMUM (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x25; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // REPORT_SIZE (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // USAGE_MINIMUM (Button 1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x19; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // USAGE_MAXIMUM (Up to 128 buttons possible) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x29; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getButtonCount(); // REPORT_COUNT (# of buttons) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getButtonCount(); // UNIT_EXPONENT (0) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x55; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // UNIT (None) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x65; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // INPUT (Data,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02; if (buttonPaddingBits > 0) { // REPORT_SIZE (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // REPORT_COUNT (# of padding bits) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = buttonPaddingBits; // INPUT (Const,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x03; } // Padding Bits Needed } // Buttons if (configuration->getTotalSpecialButtonCount() > 0) { // LOGICAL_MINIMUM (0) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x15; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // LOGICAL_MAXIMUM (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x25; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // REPORT_SIZE (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; if (configuration->getDesktopSpecialButtonCount() > 0) { // USAGE_PAGE (Generic Desktop) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // REPORT_COUNT tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getDesktopSpecialButtonCount(); if (configuration->getIncludeStart()) { // USAGE (Start) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x3D; } if (configuration->getIncludeSelect()) { // USAGE (Select) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x3E; } if (configuration->getIncludeMenu()) { // USAGE (App Menu) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x86; } // INPUT (Data,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02; } if (configuration->getConsumerSpecialButtonCount() > 0) { // USAGE_PAGE (Consumer Page) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x0C; // REPORT_COUNT tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getConsumerSpecialButtonCount(); if (configuration->getIncludeHome()) { // USAGE (Home) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x223; } if (configuration->getIncludeBack()) { // USAGE (Back) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x224; } if (configuration->getIncludeVolumeInc()) { // USAGE (Volume Increment) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xE9; } if (configuration->getIncludeVolumeDec()) { // USAGE (Volume Decrement) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xEA; } if (configuration->getIncludeVolumeMute()) { // USAGE (Mute) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xE2; } // INPUT (Data,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02; } if (specialButtonPaddingBits > 0) { // REPORT_SIZE (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // REPORT_COUNT (# of padding bits) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = specialButtonPaddingBits; // INPUT (Const,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x03; } // Padding Bits Needed } // Special Buttons if (configuration->getAxisCount() > 0) { // USAGE_PAGE (Generic Desktop) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // USAGE (Pointer) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // LOGICAL_MINIMUM (-32767) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x16; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x80; // LOGICAL_MAXIMUM (+32767) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x26; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xFF; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x7F; // REPORT_SIZE (16) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x10; // REPORT_COUNT (configuration->getAxisCount()) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getAxisCount(); // COLLECTION (Physical) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xA1; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; if (configuration->getIncludeXAxis()) { // USAGE (X) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x30; } if (configuration->getIncludeYAxis()) { // USAGE (Y) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x31; } if (configuration->getIncludeZAxis()) { // USAGE (Z) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x32; } if (configuration->getIncludeRzAxis()) { // USAGE (Rz) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x35; } if (configuration->getIncludeRxAxis()) { // USAGE (Rx) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x33; } if (configuration->getIncludeRyAxis()) { // USAGE (Ry) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x34; } if (configuration->getIncludeSlider1()) { // USAGE (Slider) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x36; } if (configuration->getIncludeSlider2()) { // USAGE (Slider) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x36; } // INPUT (Data,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02; // END_COLLECTION (Physical) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0; } // X, Y, Z, Rx, Ry, and Rz Axis if (configuration->getSimulationCount() > 0) { // USAGE_PAGE (Simulation Controls) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x05; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02; // LOGICAL_MINIMUM (-32767) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x16; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x80; // LOGICAL_MAXIMUM (+32767) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x26; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xFF; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x7F; // REPORT_SIZE (16) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x10; // REPORT_COUNT (configuration->getSimulationCount()) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getSimulationCount(); // COLLECTION (Physical) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xA1; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; if (configuration->getIncludeRudder()) { // USAGE (Rudder) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xBA; } if (configuration->getIncludeThrottle()) { // USAGE (Throttle) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xBB; } if (configuration->getIncludeAccelerator()) { // USAGE (Accelerator) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xC4; } if (configuration->getIncludeBrake()) { // USAGE (Brake) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xC5; } if (configuration->getIncludeSteering()) { // USAGE (Steering) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x09; tempHidReportDescriptor[hidReportDescriptorSize++] = 0xC8; } // INPUT (Data,Var,Abs) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x02; // END_COLLECTION (Physical) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0; } // Simulation Controls if (configuration->getHatSwitchCount() > 0) { // COLLECTION (Physical) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xA1; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // USAGE_PAGE (Generic Desktop) tempHidReportDescriptor[hidReportDescriptorSize++] = USAGE_PAGE(1); tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // USAGE (Hat Switch) for (int currentHatIndex = 0; currentHatIndex < configuration->getHatSwitchCount(); currentHatIndex++) { tempHidReportDescriptor[hidReportDescriptorSize++] = USAGE(1); tempHidReportDescriptor[hidReportDescriptorSize++] = 0x39; } // Logical Min (1) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x15; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // Logical Max (8) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x25; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x08; // Physical Min (0) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x35; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x00; // Physical Max (315) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x46; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x3B; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x01; // Unit (SI Rot : Ang Pos) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x65; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x12; // Report Size (8) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x75; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x08; // Report Count (4) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x95; tempHidReportDescriptor[hidReportDescriptorSize++] = configuration->getHatSwitchCount(); // Input (Data, Variable, Absolute) tempHidReportDescriptor[hidReportDescriptorSize++] = 0x81; tempHidReportDescriptor[hidReportDescriptorSize++] = 0x42; // END_COLLECTION (Physical) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0; } // END_COLLECTION (Application) tempHidReportDescriptor[hidReportDescriptorSize++] = 0xc0; xTaskCreate(this->taskServer, "server", 20000, (void *)this, 5, NULL); } void BleGamepad::end(void) { } void BleGamepad::setAxes(int16_t x, int16_t y, int16_t z, int16_t rZ, int16_t rX, int16_t rY, int16_t slider1, int16_t slider2) { if (x == -32768) { x = -32767; } if (y == -32768) { y = -32767; } if (z == -32768) { z = -32767; } if (rZ == -32768) { rZ = -32767; } if (rX == -32768) { rX = -32767; } if (rY == -32768) { rY = -32767; } if (slider1 == -32768) { slider1 = -32767; } if (slider2 == -32768) { slider2 = -32767; } _x = x; _y = y; _z = z; _rZ = rZ; _rX = rX; _rY = rY; _slider1 = slider1; _slider2 = slider2; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setSimulationControls(int16_t rudder, int16_t throttle, int16_t accelerator, int16_t brake, int16_t steering) { if (rudder == -32768) { rudder = -32767; } if (throttle == -32768) { throttle = -32767; } if (accelerator == -32768) { accelerator = -32767; } if (brake == -32768) { brake = -32767; } if (steering == -32768) { steering = -32767; } _rudder = rudder; _throttle = throttle; _accelerator = accelerator; _brake = brake; _steering = steering; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setHats(signed char hat1, signed char hat2, signed char hat3, signed char hat4) { _hat1 = hat1; _hat2 = hat2; _hat3 = hat3; _hat4 = hat4; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setSliders(int16_t slider1, int16_t slider2) { if (slider1 == -32768) { slider1 = -32767; } if (slider2 == -32768) { slider2 = -32767; } _slider1 = slider1; _slider2 = slider2; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::sendReport(void) { if (this->isConnected()) { uint8_t currentReportIndex = 0; uint8_t m[reportSize]; memset(&m, 0, sizeof(m)); memcpy(&m, &_buttons, sizeof(_buttons)); currentReportIndex += numOfButtonBytes; if (configuration->getTotalSpecialButtonCount() > 0) { m[currentReportIndex++] = _specialButtons; } if (configuration->getIncludeXAxis()) { m[currentReportIndex++] = _x; m[currentReportIndex++] = (_x >> 8); } if (configuration->getIncludeYAxis()) { m[currentReportIndex++] = _y; m[currentReportIndex++] = (_y >> 8); } if (configuration->getIncludeZAxis()) { m[currentReportIndex++] = _z; m[currentReportIndex++] = (_z >> 8); } if (configuration->getIncludeRzAxis()) { m[currentReportIndex++] = _rZ; m[currentReportIndex++] = (_rZ >> 8); } if (configuration->getIncludeRxAxis()) { m[currentReportIndex++] = _rX; m[currentReportIndex++] = (_rX >> 8); } if (configuration->getIncludeRyAxis()) { m[currentReportIndex++] = _rY; m[currentReportIndex++] = (_rY >> 8); } if (configuration->getIncludeSlider1()) { m[currentReportIndex++] = _slider1; m[currentReportIndex++] = (_slider1 >> 8); } if (configuration->getIncludeSlider2()) { m[currentReportIndex++] = _slider2; m[currentReportIndex++] = (_slider2 >> 8); } if (configuration->getIncludeRudder()) { m[currentReportIndex++] = _rudder; m[currentReportIndex++] = (_rudder >> 8); } if (configuration->getIncludeThrottle()) { m[currentReportIndex++] = _throttle; m[currentReportIndex++] = (_throttle >> 8); } if (configuration->getIncludeAccelerator()) { m[currentReportIndex++] = _accelerator; m[currentReportIndex++] = (_accelerator >> 8); } if (configuration->getIncludeBrake()) { m[currentReportIndex++] = _brake; m[currentReportIndex++] = (_brake >> 8); } if (configuration->getIncludeSteering()) { m[currentReportIndex++] = _steering; m[currentReportIndex++] = (_steering >> 8); } if (configuration->getHatSwitchCount() > 0) { signed char hats[4]; hats[0] = _hat1; hats[1] = _hat2; hats[2] = _hat3; hats[3] = _hat4; for (int currentHatIndex = configuration->getHatSwitchCount() - 1; currentHatIndex >= 0; currentHatIndex--) { m[currentReportIndex++] = hats[currentHatIndex]; } } this->inputGamepad->setValue(m, sizeof(m)); this->inputGamepad->notify(); } } void BleGamepad::press(uint8_t b) { uint8_t index = (b - 1) / 8; uint8_t bit = (b - 1) % 8; uint8_t bitmask = (1 << bit); uint8_t result = _buttons[index] | bitmask; if (result != _buttons[index]) { _buttons[index] = result; } if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::release(uint8_t b) { uint8_t index = (b - 1) / 8; uint8_t bit = (b - 1) % 8; uint8_t bitmask = (1 << bit); uint64_t result = _buttons[index] & ~bitmask; if (result != _buttons[index]) { _buttons[index] = result; } if (configuration->getAutoReport()) { sendReport(); } } uint8_t BleGamepad::specialButtonBitPosition(uint8_t b) { if (b >= POSSIBLESPECIALBUTTONS) throw std::invalid_argument("Index out of range"); uint8_t bit = 0; for (int i = 0; i < b; i++) { if (configuration->getWhichSpecialButtons()[i]) bit++; } return bit; } void BleGamepad::pressSpecialButton(uint8_t b) { uint8_t button = specialButtonBitPosition(b); uint8_t bit = button % 8; uint8_t bitmask = (1 << bit); uint64_t result = _specialButtons | bitmask; if (result != _specialButtons) { _specialButtons = result; } if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::releaseSpecialButton(uint8_t b) { uint8_t button = specialButtonBitPosition(b); uint8_t bit = button % 8; uint8_t bitmask = (1 << bit); uint64_t result = _specialButtons & ~bitmask; if (result != _specialButtons) { _specialButtons = result; } if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::pressStart() { pressSpecialButton(0); } void BleGamepad::releaseStart() { releaseSpecialButton(0); } void BleGamepad::pressSelect() { pressSpecialButton(1); } void BleGamepad::releaseSelect() { releaseSpecialButton(1); } void BleGamepad::pressMenu() { pressSpecialButton(2); } void BleGamepad::releaseMenu() { releaseSpecialButton(2); } void BleGamepad::pressHome() { pressSpecialButton(3); } void BleGamepad::releaseHome() { releaseSpecialButton(3); } void BleGamepad::pressBack() { pressSpecialButton(4); } void BleGamepad::releaseBack() { releaseSpecialButton(4); } void BleGamepad::pressVolumeInc() { pressSpecialButton(5); } void BleGamepad::releaseVolumeInc() { releaseSpecialButton(5); } void BleGamepad::pressVolumeDec() { pressSpecialButton(6); } void BleGamepad::releaseVolumeDec() { releaseSpecialButton(6); } void BleGamepad::pressVolumeMute() { pressSpecialButton(7); } void BleGamepad::releaseVolumeMute() { releaseSpecialButton(7); } void BleGamepad::setLeftThumb(int16_t x, int16_t y) { if (x == -32768) { x = -32767; } if (y == -32768) { y = -32767; } _x = x; _y = y; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setRightThumb(int16_t z, int16_t rZ) { if (z == -32768) { z = -32767; } if (rZ == -32768) { rZ = -32767; } _z = z; _rZ = rZ; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setLeftTrigger(int16_t rX) { if (rX == -32768) { rX = -32767; } _rX = rX; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setRightTrigger(int16_t rY) { if (rY == -32768) { rY = -32767; } _rY = rY; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setTriggers(int16_t rX, int16_t rY) { if (rX == -32768) { rX = -32767; } if (rY == -32768) { rY = -32767; } _rX = rX; _rY = rY; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setHat(signed char hat) { _hat1 = hat; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setHat1(signed char hat1) { _hat1 = hat1; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setHat2(signed char hat2) { _hat2 = hat2; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setHat3(signed char hat3) { _hat3 = hat3; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setHat4(signed char hat4) { _hat4 = hat4; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setX(int16_t x) { if (x == -32768) { x = -32767; } _x = x; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setY(int16_t y) { if (y == -32768) { y = -32767; } _y = y; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setZ(int16_t z) { if (z == -32768) { z = -32767; } _z = z; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setRZ(int16_t rZ) { if (rZ == -32768) { rZ = -32767; } _rZ = rZ; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setRX(int16_t rX) { if (rX == -32768) { rX = -32767; } _rX = rX; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setRY(int16_t rY) { if (rY == -32768) { rY = -32767; } _rY = rY; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setSlider(int16_t slider) { if (slider == -32768) { slider = -32767; } _slider1 = slider; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setSlider1(int16_t slider1) { if (slider1 == -32768) { slider1 = -32767; } _slider1 = slider1; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setSlider2(int16_t slider2) { if (slider2 == -32768) { slider2 = -32767; } _slider2 = slider2; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setRudder(int16_t rudder) { if (rudder == -32768) { rudder = -32767; } _rudder = rudder; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setThrottle(int16_t throttle) { if (throttle == -32768) { throttle = -32767; } _throttle = throttle; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setAccelerator(int16_t accelerator) { if (accelerator == -32768) { accelerator = -32767; } _accelerator = accelerator; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setBrake(int16_t brake) { if (brake == -32768) { brake = -32767; } _brake = brake; if (configuration->getAutoReport()) { sendReport(); } } void BleGamepad::setSteering(int16_t steering) { if (steering == -32768) { steering = -32767; } _steering = steering; if (configuration->getAutoReport()) { sendReport(); } } bool BleGamepad::isPressed(uint8_t b) { uint8_t index = (b - 1) / 8; uint8_t bit = (b - 1) % 8; uint8_t bitmask = (1 << bit); if ((bitmask & _buttons[index]) > 0) return true; return false; } bool BleGamepad::isConnected(void) { return this->connectionStatus->connected; } void BleGamepad::setBatteryLevel(uint8_t level) { this->batteryLevel = level; if (hid != 0) this->hid->setBatteryLevel(this->batteryLevel); } void BleGamepad::taskServer(void *pvParameter) { BleGamepad *BleGamepadInstance = (BleGamepad *)pvParameter; // static_cast(pvParameter); NimBLEDevice::init(BleGamepadInstance->deviceName); NimBLEServer *pServer = NimBLEDevice::createServer(); pServer->setCallbacks(BleGamepadInstance->connectionStatus); BleGamepadInstance->hid = new NimBLEHIDDevice(pServer); BleGamepadInstance->inputGamepad = BleGamepadInstance->hid->inputReport(BleGamepadInstance->configuration->getHidReportId()); // <-- input REPORTID from report map BleGamepadInstance->connectionStatus->inputGamepad = BleGamepadInstance->inputGamepad; BleGamepadInstance->hid->manufacturer()->setValue(BleGamepadInstance->deviceManufacturer); BleGamepadInstance->hid->pnp(0x01, 0x02e5, 0xabbb, 0x0110); BleGamepadInstance->hid->hidInfo(0x00, 0x01); NimBLESecurity *pSecurity = new NimBLESecurity(); pSecurity->setAuthenticationMode(ESP_LE_AUTH_BOND); uint8_t *customHidReportDescriptor = new uint8_t[hidReportDescriptorSize]; memcpy(customHidReportDescriptor, tempHidReportDescriptor, hidReportDescriptorSize); BleGamepadInstance->hid->reportMap((uint8_t *)customHidReportDescriptor, hidReportDescriptorSize); BleGamepadInstance->hid->startServices(); BleGamepadInstance->onStarted(pServer); NimBLEAdvertising *pAdvertising = pServer->getAdvertising(); pAdvertising->setAppearance(HID_GAMEPAD); pAdvertising->addServiceUUID(BleGamepadInstance->hid->hidService()->getUUID()); pAdvertising->start(); BleGamepadInstance->hid->setBatteryLevel(BleGamepadInstance->batteryLevel); ESP_LOGD(LOG_TAG, "Advertising started!"); vTaskDelay(portMAX_DELAY); // delay(portMAX_DELAY); }