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96 lines
2.3 KiB
JavaScript
96 lines
2.3 KiB
JavaScript
import helpers from '../helpers/index';
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import effects from '../helpers/helpers.easing';
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import {resolve} from '../helpers/helpers.options';
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const transparent = 'transparent';
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const interpolators = {
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boolean(from, to, factor) {
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return factor > 0.5 ? to : from;
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},
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color(from, to, factor) {
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const c0 = helpers.color(from || transparent);
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const c1 = c0.valid && helpers.color(to || transparent);
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return c1 && c1.valid
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? c1.mix(c0, factor).hexString()
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: to;
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},
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number(from, to, factor) {
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return from + (to - from) * factor;
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}
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};
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export default class Animation {
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constructor(cfg, target, prop, to) {
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const currentValue = target[prop];
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to = resolve([cfg.to, to, currentValue, cfg.from]);
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const from = resolve([cfg.from, currentValue, to]);
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this._active = true;
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this._fn = cfg.fn || interpolators[cfg.type || typeof from];
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this._easing = effects[cfg.easing || 'linear'];
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this._start = Math.floor(Date.now() + (cfg.delay || 0));
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this._duration = Math.floor(cfg.duration);
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this._loop = !!cfg.loop;
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this._target = target;
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this._prop = prop;
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this._from = from;
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this._to = to;
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}
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active() {
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return this._active;
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}
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update(cfg, to, date) {
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const me = this;
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if (me._active) {
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const currentValue = me._target[me._prop];
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const elapsed = date - me._start;
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const remain = me._duration - elapsed;
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me._start = date;
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me._duration = Math.floor(Math.max(remain, cfg.duration));
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me._to = resolve([cfg.to, to, currentValue, cfg.from]);
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me._from = resolve([cfg.from, currentValue, to]);
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}
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}
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cancel() {
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const me = this;
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if (me._active) {
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// update current evaluated value, for smoother animations
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me.tick(Date.now());
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me._active = false;
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}
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}
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tick(date) {
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const me = this;
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const elapsed = date - me._start;
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const duration = me._duration;
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const prop = me._prop;
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const from = me._from;
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const loop = me._loop;
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const to = me._to;
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let factor;
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me._active = from !== to && (loop || (elapsed < duration));
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if (!me._active) {
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me._target[prop] = to;
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return;
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}
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if (elapsed < 0) {
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me._target[prop] = from;
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return;
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}
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factor = (elapsed / duration) % 2;
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factor = loop && factor > 1 ? 2 - factor : factor;
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factor = me._easing(Math.min(1, Math.max(0, factor)));
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me._target[prop] = me._fn(from, to, factor);
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}
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}
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